Rust Dashboard63,543 playing

JellyJoker

Offline 84.166.21.126:28015 checked 35d ago

Players now

0of 500
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,478

top 71%

7-day average

0

peak –

Last wipe

35d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 23 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 18:54 UTC35d ago 0 – running 0
Wed 23 Sep, 12:23 UTC35d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average
    476/ 500
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    280/ 300
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
    39/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
    31/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
    88/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
    111/ 200

Quick answers

from the figures on this page

Server

Is JellyJoker online, and how reliable is it?

The server is down at the moment. Its last sighting was 35 days 3 hours ago: JellyJoker. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 23 September 2026.

Which version of Rust does JellyJoker run?

On Windows, JellyJoker runs Rust network protocol 2633 and build 165217. Joining needs the same protocol on your side, and Steam handles that update.

Where is JellyJoker located?

No region is published by JellyJoker. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 84.166.21.126:28015.

Tags, lists

Which Rust Dashboard lists and filters include JellyJoker?

You'll find JellyJoker on these themed lists at Rust Dashboard: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on JellyJoker mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs165217 (Build): This one runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set from JellyJoker as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is JellyJoker?

At the moment JellyJoker is offline; it last showed 35 days 3 hours ago.

How does JellyJoker rank against other Rust servers?

Ranked #15,478 on the last seven days of player hours, JellyJoker is in the top 71% of all ranked servers.

Wipe days

What does wipe day look like on JellyJoker?

Its recent wipes averaged a peak of 0 players. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on JellyJoker?

JellyJoker has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 35 days 3 hours ago the current world was made.

Rules

What are the rules and settings on JellyJoker?

The name of JellyJoker gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is active.

Which map does JellyJoker run?

A procedural map is what JellyJoker runs, generated by the game.

Join

How do I join JellyJoker?

Type client.connect 84.166.21.126:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp500
Max players The server has 500 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs165217
Build This one runs game build 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.