Rust Dashboard43,856 playing

TestServer

Offline 84.150.22.198:28015 checked 11d ago

Players now

0of 5
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,196

top 70%

7-day average

0

peak –

Last wipe

24d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average
    410/ 350
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    206/ 225
  3. 3
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average
    24/ 250
  4. 4
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average
    21/ 250
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average
    126/ 225
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
    42/ 100

Quick answers

from the figures on this page

Server

Is TestServer online, and how reliable is it?

We last saw TestServer 11 days 5 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 16 October 2026.

Which version of Rust does TestServer run?

On Windows, TestServer runs Rust network protocol 2634 and build 167781. You need the same protocol as the server to join. Steam updates your game for you.

Where is TestServer located?

There is no region on TestServer. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 84.150.22.198:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include TestServer?

You'll find TestServer on these themed lists at Rust Dashboard: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on TestServer mean?

These are the tags TestServer publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp5 (Max players): The server has 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is TestServer?

The last sighting of TestServer was 11 days 5 hours ago; it is offline right now.

How does TestServer rank against other Rust servers?

Player hours over seven days put TestServer at #15,196, in the top 70% of all ranked servers.

Reset times

What is the wipe schedule on TestServer?

The record holds too few of TestServer's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 24 days 22 hours ago the current world was made.

Rules

What are the rules and settings on TestServer?

The name of TestServer gives no gather rate. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is active.

Which map does TestServer run?

The map is procedural and the game generates it on TestServer.

Connect

How do I join TestServer?

Type client.connect 84.150.22.198:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp5
Max players The server has 5 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.