Rust Dashboard34,878 playing

Mod testing ground

Offline 84.15.220.97:28015 checked 11d ago

carbon

Players now

1of 500
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#12,911

top 60%

7-day average

0

peak –

Last wipe

23d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average
    214/ 250
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average
    15/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average
    19/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    115/ 200
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average
    40/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
    42/ 100

Quick answers

from the figures on this page

About

Is Mod testing ground online, and how reliable is it?

We last saw Mod testing ground 11 days 9 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 16 October 2026.

Which version of Rust does Mod testing ground run?

Rust network protocol 2634 and build 166652 is running on Mod testing ground, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Mod testing ground located?

No region is published by Mod testing ground. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 84.15.220.97:28015.

Tags, lists

Which Rust Dashboard lists and filters include Mod testing ground?

The Rust Dashboard lists that carry Mod testing ground are: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.

What do the server tags on Mod testing ground mean?

The game's server browser reads these tags from Mod testing ground: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp500 (Max players): It holds 500 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166652 (Build): This one runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^y (Carbon): The plugin framework here is Carbon. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is Mod testing ground?

At the moment Mod testing ground is offline; it last showed 11 days 9 hours ago.

How does Mod testing ground rank against other Rust servers?

Ranked #12,911 on the last seven days of player hours, Mod testing ground is in the top 60% of all ranked servers.

Wipe days

What is the wipe schedule on Mod testing ground?

Mod testing ground has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 23 days 14 hours ago.

Settings

What are the rules and settings on Mod testing ground?

The name of Mod testing ground gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. You will find it under Community in the server browser. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

Which map does Mod testing ground run?

A procedural map is what Mod testing ground runs, generated by the game.

Connect

How do I join Mod testing ground?

The console in Rust opens with F1, and client.connect 84.15.220.97:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp500
Max players It holds 500 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166652
Build This one runs game build 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.