TestServer
Offline 84.133.6.143:28015 checked 28d ago
Players now
- Full
- 20%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
20% full
Rank
top 67%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 15:44 UTC28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 74/ 500
- 2 127/ 100
- 3 72/ 225
- 4 58/ 700
- 5 18/ 200
- 6 9/ 1000
Quick answers
from the figures on this pageServer details
Is TestServer online, and how reliable is it?
We last saw TestServer 28 days 2 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 29 September 2026.
Which version of Rust does TestServer run?
On Windows, TestServer runs Rust network protocol 2633 and build 165217. You need the same protocol as the server to join. Steam updates your game for you.
Where is TestServer located?
There is no region on TestServer. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 84.133.6.143:28015.
Lists
Which Rust Dashboard lists and filters include TestServer?
You'll find TestServer on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TestServer mean?
The game's server browser reads these tags from TestServer: gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): 5 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is TestServer?
The last sighting of TestServer was 28 days 2 hours ago; it is offline right now.
How does TestServer rank against other Rust servers?
Player hours over seven days put TestServer at #16,026, in the top 67% of all ranked servers.
Wipe days
What does wipe day look like on TestServer?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on TestServer?
Too few wipes are on record for TestServer to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 28 days 3 hours ago the current world was made.
Map and rules
What are the rules and settings on TestServer?
You will not find a gather rate in the name of TestServer. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. VAC is off: that is Valve's anti-cheat.
Which map does TestServer run?
A procedural map is what TestServer runs, generated by the game.
Connect
How do I join TestServer?
The console in Rust opens with F1, and client.connect 84.133.6.143:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.