Rust Dashboard63,224 playing

Local RaidLab (flat, public build)

Offline 83.190.130.89:28025 checked 4d ago

moddedoxide

Players now

0of 4
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,411

top 69%

7-day average

0

peak –

Last wipe

9d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 19 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 04:49 UTC9d ago 0 – running 0
Sun 18 Oct, 15:11 UTC9d ago 0 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 98/ 999
  2. 2 36/ 999
  3. 3 87/ 150
  4. 4
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 36 on average
    73/ 100
  5. 5
    AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average
    40/ 100
  6. 6 24/ 100

Quick answers

from the figures on this page

Server details

Is Local RaidLab (flat, public build) online, and how reliable is it?

We last saw Local RaidLab (flat, public build) 4 days 22 hours ago. It is offline at the moment. It was online 14% of the last 7 full days, which is 24 of 168 hours. The first time Rust Dashboard recorded it was 4 October 2026.

Which version of Rust does Local RaidLab (flat, public build) run?

On Linux, Local RaidLab (flat, public build) runs Rust network protocol 2634 and build 167781. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Local RaidLab (flat, public build) located?

No region is published by Local RaidLab (flat, public build). A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 83.190.130.89:28025.

Tags, lists

Which Rust Dashboard lists and filters include Local RaidLab (flat, public build)?

You'll find Local RaidLab (flat, public build) on these themed lists at Rust Dashboard: Rust build and creative servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Local RaidLab (flat, public build) mean?

The game's server browser reads these tags from Local RaidLab (flat, public build): gmrust (Game mode): Standard Rust survival is the game mode; mp4 (Max players): 4 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Local RaidLab (flat, public build)?

The last sighting of Local RaidLab (flat, public build) was 4 days 22 hours ago; it is offline right now. The mean over seven days is 0 players.

How does Local RaidLab (flat, public build) rank against other Rust servers?

Ranked #15,411 on the last seven days of player hours, Local RaidLab (flat, public build) is in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on Local RaidLab (flat, public build)?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Local RaidLab (flat, public build)?

Local RaidLab (flat, public build) has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 9 days 6 hours ago the current world was made.

Rules

What are the rules and settings on Local RaidLab (flat, public build)?

The name of Local RaidLab (flat, public build) gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.

How to join

How do I join Local RaidLab (flat, public build)?

Type client.connect 83.190.130.89:28025 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp4
Max players 4 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167781
Build This one runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.