Rust Dashboard53,453 playing

Local stability test (flat)

Offline 83.190.130.89:28015 checked 12d ago

moddedoxide

Players now

1of 4
Full
25%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

25% full

Rank

#12,863

top 60%

7-day average

0

peak –

Last wipe

61d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server

Is Local stability test (flat) online, and how reliable is it?

Local stability test (flat) is not online right now, and 12 days 7 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 17 September 2026.

Which version of Rust does Local stability test (flat) run?

Rust network protocol 2632 and build 161125 is running on Local stability test (flat), which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Local stability test (flat) located?

No region is published by Local stability test (flat). The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 83.190.130.89:28015.

Tags, lists

Which Rust Dashboard lists and filters include Local stability test (flat)?

These Rust Dashboard lists include Local stability test (flat): Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Local stability test (flat) mean?

The game's server browser reads these tags from Local stability test (flat): gmrust (Game mode): The game runs on standard Rust survival settings; mp4 (Max players): 4 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2632 (Protocol): The game protocol is 2632; your build has to match it to join; cs161125 (Build): Build 161125 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Local stability test (flat)?

At the moment Local stability test (flat) is offline; it last showed 12 days 7 hours ago.

How does Local stability test (flat) rank against other Rust servers?

Player hours over seven days put Local stability test (flat) at #12,863, in the top 60% of all ranked servers.

Wipe days

What is the wipe schedule on Local stability test (flat)?

Local stability test (flat) has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 61 days 13 hours ago the current world was made.

Settings

What are the rules and settings on Local stability test (flat)?

The name of Local stability test (flat) gives no gather rate. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is not active.

How to join

How do I join Local stability test (flat)?

Type client.connect 83.190.130.89:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp4
Max players 4 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2632
Protocol The game protocol is 2632; your build has to match it to join.
cs161125
Build Build 161125 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.