Rust Dashboard35,778 playing

CrypticRedHats Public Branch Development Server

Online 83.151.204.153:28015 checked 6m ago

moddedcarbon

Players now

Live
0of 500
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
2

0% full

Tue 11:00Wed 02:00players each hour · 48 hours · UTC

Rank

#7,564

top 34%

7-day average

0

peak 2

Last wipe

23d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
00.511.5211:0014:0017:0020:0023:0002:00

Hourly average and peak, UTC.

Server performance

02040608011:0014:0017:0020:0023:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 06:59 UTC23d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 160 on average
    39/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
    121/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
    50/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
    20/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    5/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
    7/ 1000

Quick answers

from the figures on this page

Server

Is CrypticRedHats Public Branch Development Server online, and how reliable is it?

Right now CrypticRedHats Public Branch Development Server is running. Its reported uptime points to a restart roughly 14 hours ago. The last 7 full days show 48% uptime, with 80 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does CrypticRedHats Public Branch Development Server run?

On Linux, CrypticRedHats Public Branch Development Server runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is CrypticRedHats Public Branch Development Server located?

No region tag comes from CrypticRedHats Public Branch Development Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 83.151.204.153:28015.

Does CrypticRedHats Public Branch Development Server run smoothly?

The last 48 hours gave an average of 44 server fps, and it never went under 40. At its highest the count reached 85,768 entities: buildings, deployables and the rest. At its highest, it took 2,825 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include CrypticRedHats Public Branch Development Server?

You'll find CrypticRedHats Public Branch Development Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on CrypticRedHats Public Branch Development Server mean?

These are the tags CrypticRedHats Public Branch Development Server publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp500 (Max players): 500 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is CrypticRedHats Public Branch Development Server?

As things stand, 0 players are on CrypticRedHats Public Branch Development Server, which holds 500 slots. Averaged across the last seven days: 0 players, peaking at 2. It was busiest at 14:00 UTC over the last 48 hours, when it averaged 2 players.

How does CrypticRedHats Public Branch Development Server rank against other Rust servers?

Ranked #7,564 on the last seven days of player hours, CrypticRedHats Public Branch Development Server is in the top 34% of all ranked servers.

Wipe schedule

What does wipe day look like on CrypticRedHats Public Branch Development Server?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on CrypticRedHats Public Branch Development Server?

The record holds too few of CrypticRedHats Public Branch Development Server's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 23 days 20 hours ago.

Settings

What are the rules and settings on CrypticRedHats Public Branch Development Server?

You will not find a gather rate in the name of CrypticRedHats Public Branch Development Server. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does CrypticRedHats Public Branch Development Server run?

The game generates the procedural map on CrypticRedHats Public Branch Development Server, size 4,000 with seed 1337. Because size and seed fix the map, a RustMaps view is available from this page. The name of the map reads Custom Map.

Join

How do I join CrypticRedHats Public Branch Development Server?

Type client.connect 83.151.204.153:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://discord.com/invite/GevAn9jzCr is where its website lives.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp500
Max players 500 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.