Rust Dashboard89,250 playing

Ohana SweetHome

Online 82.64.113.16:28015 checked 11m ago

Players now

Live
0of 30
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Sun 21:00Tue 18:00players each hour · 48 hours · UTC

Rank

#15,388

top 70%

7-day average

0

peak –

Last wipe

18d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep9 Oct15 Oct21 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 10:29 UTC18d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average
    782/ 825
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average
    48/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average
    119/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
    393/ 500
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
    253/ 300
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average
    188/ 300

Quick answers

from the figures on this page

About

Is Ohana SweetHome online, and how reliable is it?

Right now Ohana SweetHome is running. About 11 days 3 hours ago it restarted, judging by the uptime figure it gives. It was online 100% of the last 7 full days, which is 168 of 168 hours. Rust Dashboard logged it for the first time on 19 September 2026.

Which version of Rust does Ohana SweetHome run?

On Windows, Ohana SweetHome runs Rust network protocol 2634 and build 167781. Joining needs the same protocol on your side, and Steam handles that update.

Where is Ohana SweetHome located?

No region tag comes from Ohana SweetHome. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 82.64.113.16:28015.

Does Ohana SweetHome run smoothly?

Server fps averaged 131 over the last 48 hours and never dropped below 116. Buildings, deployables and everything else added up to a peak of 119,812 entities. It drew as much as 4,844 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include Ohana SweetHome?

You'll find Ohana SweetHome on these themed lists at Rust Dashboard: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Ohana SweetHome mean?

These are the tags Ohana SweetHome publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp30 (Max players): 30 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is Ohana SweetHome?

0 players are playing on Ohana SweetHome right now, out of 30 slots. The mean over seven days is 0 players.

How does Ohana SweetHome rank against other Rust servers?

Player hours over seven days put Ohana SweetHome at #15,388, in the top 70% of all ranked servers.

Wipe days

What does wipe day look like on Ohana SweetHome?

At their busiest, its recent wipes drew 2 players on average. On the latest wipe, 31 hours passed before the crowd peaked.

What is the wipe schedule on Ohana SweetHome?

The record holds too few of Ohana SweetHome's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 18 days 7 hours ago.

Settings

What are the rules and settings on Ohana SweetHome?

You will not find a gather rate in the name of Ohana SweetHome. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. It appears in the Community section of the server browser. The anti-cheat from Valve, VAC, is active.

Which map does Ohana SweetHome run?

Ohana SweetHome runs a procedural map of size 4,500 with seed 2137891339, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join Ohana SweetHome?

The console in Rust opens with F1, and client.connect 82.64.113.16:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp30
Max players 30 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.