Rust Dashboard101,030 playing

[EU] Renewal Rust | Test Server 1

Offline 82.39.212.6:25495 checked 25d ago

moddedcarbon

Players now

0of 40
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#16,010

top 71%

7-day average

0

peak –

Last wipe

28d ago

no schedule published

Next wipe

6d 22h

Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  • 6d 22hThu 5 Nov, 19:00 UTCFW
  • 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 40 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    130/ 100
  2. 2
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    148/ 225
  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
    60/ 700
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average
    160/ 700
  5. 5
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  6. 6
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    20/ 1000

Quick answers

from the figures on this page

Server

Is [EU] Renewal Rust | Test Server 1 online, and how reliable is it?

The server is down at the moment. Its last sighting was 25 days 22 hours ago: [EU] Renewal Rust | Test Server 1. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 1 October 2026, when Rust Dashboard first saw it.

Which version of Rust does [EU] Renewal Rust | Test Server 1 run?

On Linux, [EU] Renewal Rust | Test Server 1 runs Rust network protocol 2634 and build 166652. Joining needs the same protocol on your side, and Steam handles that update.

Where is [EU] Renewal Rust | Test Server 1 located?

The name of [EU] Renewal Rust | Test Server 1 points to Europe, but no region tag is published. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 82.39.212.6:25495.

Tags, lists

Which Rust Dashboard lists and filters include [EU] Renewal Rust | Test Server 1?

These Rust Dashboard lists include [EU] Renewal Rust | Test Server 1: Europe's Rust servers, live and Modded Rust servers, live now. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on [EU] Renewal Rust | Test Server 1 mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166652 (Build): This one runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): This one runs Carbon for plugins from [EU] Renewal Rust | Test Server 1 as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is [EU] Renewal Rust | Test Server 1?

The last sighting of [EU] Renewal Rust | Test Server 1 was 25 days 22 hours ago; it is offline right now.

How does [EU] Renewal Rust | Test Server 1 rank against other Rust servers?

Player hours over seven days put [EU] Renewal Rust | Test Server 1 at #16,010, in the top 71% of all ranked servers.

Wipe days

What does wipe day look like on [EU] Renewal Rust | Test Server 1?

The average busiest point of its recent wipes was 1 players. 40 hours into the latest wipe the crowd peaked.

What is the wipe schedule on [EU] Renewal Rust | Test Server 1?

Wipes come once a month on [EU] Renewal Rust | Test Server 1, in step with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 28 days 2 hours ago.

Settings

What are the rules and settings on [EU] Renewal Rust | Test Server 1?

The name of [EU] Renewal Rust | Test Server 1 gives no gather rate. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does [EU] Renewal Rust | Test Server 1 run?

A procedural map of size 3,000 with seed 1406409190 is what [EU] Renewal Rust | Test Server 1 runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join [EU] Renewal Rust | Test Server 1?

Type client.connect 82.39.212.6:25495 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://nolimit.host/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp40
Max players It holds 40 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166652
Build This one runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.