Shane Test
Offline 82.35.171.159:28015 checked 2d ago
Players now
- Full
- 100%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- 1
100% full
Rank
top 47%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 11:44 UTC2d ago | 1 | – | running | 1 |
| Sat 24 Oct, 23:52 UTC3d ago | 1 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 85/ 500
- 2 127/ 100
- 3 85/ 225
- 4 34/ 700
- 5 6/ 200
- 6 15/ 1000
Quick answers
from the figures on this pageServer
Is Shane Test online, and how reliable is it?
We last saw Shane Test 2 days 11 hours ago. It is offline at the moment. Over the last 7 full days, 7 of 168 hours were online: 4%. Our records for it start on 3 October 2026, when Rust Dashboard first saw it.
Which version of Rust does Shane Test run?
Shane Test runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is Shane Test located?
No region is published by Shane Test. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 82.35.171.159:28015 is where it lives.
Tags
Which Rust Dashboard lists and filters include Shane Test?
You'll find Shane Test on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Shane Test mean?
The browser in the game reads gmvanilla (Game mode): This server plays vanilla survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from Shane Test as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is Shane Test?
At the moment Shane Test is offline; it last showed 2 days 11 hours ago. Its seven-day average is 0 players, and it reached 1 at the highest.
How does Shane Test rank against other Rust servers?
Ranked #10,538 on the last seven days of player hours, Shane Test is in the top 47% of all ranked servers.
Wipe days
What does wipe day look like on Shane Test?
Its recent wipes averaged a peak of 1 players. 2 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Shane Test?
Shane Test has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 2 days 18 hours ago.
Rules
What are the rules and settings on Shane Test?
You will not find a gather rate in the name of Shane Test. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. Valve's VAC anti-cheat runs here.
Which map does Shane Test run?
The game generates the map on Shane Test, which is procedural.
Connect
How do I join Shane Test?
The console in Rust opens with F1, and client.connect 82.35.171.159:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.