Event Testing
Offline 82.215.64.19:28024 checked 42d ago
Players now
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
Rank
top 71%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 156/ 500
- 2 132/ 100
- 3 188/ 225
- 4 77/ 700
- 5 8/ 200
- 6 22/ 1000
Quick answers
from the figures on this pageServer
Is Event Testing online, and how reliable is it?
We last saw Event Testing 42 days 4 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 15 September 2026.
Which version of Rust does Event Testing run?
Rust network protocol 2633 and build 163794 is running on Event Testing, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.
Where is Event Testing located?
There is no region on Event Testing. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 82.215.64.19:28024.
Tags
Which Rust Dashboard lists and filters include Event Testing?
You'll find Event Testing on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Event Testing mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp0 (Max players): 0 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from Event Testing as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is Event Testing?
The last sighting of Event Testing was 42 days 4 hours ago; it is offline right now.
How does Event Testing rank against other Rust servers?
Ranked #15,471 on the last seven days of player hours, Event Testing is in the top 71% of all ranked servers.
Reset times
What is the wipe schedule on Event Testing?
Event Testing has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 43 days 15 hours ago.
Rules
What are the rules and settings on Event Testing?
No gather rate appears in the name of Event Testing. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does Event Testing run?
A procedural map of size 4,800 with seed 1337 is what Event Testing runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name Custom Map.
Join
How do I join Event Testing?
Type client.connect 82.215.64.19:28024 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.