test 290011
Offline EA 82.21.2.4:4110 checked 4d ago
Players now
- Full
- 33%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- 1
33% full
Rank
top 59% · #481 in EA
7-day average
peak 1
Last wipe
weekly schedule
Next wipe
Fri 30 Oct, 08:12 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers, top 88% in EA, and #190 of the solo servers (top 86%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 08:12 UTC, in 2d 12h. Every Friday at 08:12 UTC · medium confidence
Coming wipes
- 2d 12hFri 30 Oct, 08:12 UTC
- 8d 23hThu 5 Nov, 19:00 UTCFW
- 9d 12hFri 6 Nov, 08:12 UTC
- 16d 12hFri 13 Nov, 08:12 UTC
- 23d 12hFri 20 Nov, 08:12 UTC
- 30d 12hFri 27 Nov, 08:12 UTC
- 36d 23hThu 3 Dec, 19:00 UTCFW
- 37d 12hFri 4 Dec, 08:12 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 08:12 UTC4d ago | 1 | – | running | 0 |
| Fri 16 Oct, 07:51 UTC11d ago | 1 | halved by day 2 | 7 days | 0 |
| Fri 9 Oct, 08:24 UTC18d ago | 1 | halved by day 5 | 7 days | 0 |
| Fri 2 Oct, 04:43 UTC25d ago | 1 | held half | 7.2 days | 0 |
| Fri 25 Sep, 06:28 UTC32d ago | 1 | held half | 6.9 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 12/ 100
- 2 50/ 200
- 3 2/ 200
- 4 1/ 200
- 5 3/ 100
- 6 0/ 119
Quick answers
from the figures on this pageServer
Is test 290011 online, and how reliable is it?
The server is down at the moment. Its last sighting was 4 days 11 hours ago: test 290011. Over the last 7 full days, 1 of 168 hours were online: 1%. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does test 290011 run?
On Linux, test 290011 runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is test 290011 located?
In Asia, test 290011 lists itself with the EA tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 82.21.2.4:4110.
Tags
Which Rust Dashboard lists and filters include test 290011?
The Rust Dashboard lists that carry test 290011 are: Best Rust community servers, Solo Rust servers and Vanilla Rust servers. It appears under these filters when you browse the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on test 290011 mean?
These are the tags test 290011 publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp3 (Max players): 3 is the slot count; ts1 (Group limit): 1 is the most you can have per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^w (Weekly): It wipes once a week; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^o (Oxide): This server runs Oxide (uMod) for plugins; EA (East Asia): East Asia is where the server browser puts it. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is test 290011?
At the moment test 290011 is offline; it last showed 4 days 11 hours ago. Its seven-day average is 1 players, and it reached 1 at the highest.
How does test 290011 rank against other Rust servers?
test 290011 holds #13,079 for player hours across seven days, #481 in Asia, in the top 59% of all ranked servers. It ranks #190 among solo servers.
Reset times
What does wipe day look like on test 290011?
Its recent wipes averaged a peak of 1 players. 0 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 50% of recent wipes. By day 3.5 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on test 290011?
The wipe rhythm on test 290011 is every Friday at 08:12 UTC. Friday 30 October at 08:12 UTC is when its next wipe falls due. The world now in play was generated 4 days 11 hours ago. Its tags carry a wipe schedule of once a week.
Rules
What are the rules and settings on test 290011?
The name of test 290011 gives no gather rate. No teams here: it is solo only. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. It appears in the Community section of the server browser. Oxide plugins are loaded. Vanilla is the label it uses: facepunch's game, unaltered in rates, kits and rules. Valve's VAC anti-cheat runs here.
Which map does test 290011 run?
A procedural map of size 3,500 with seed 1337 is what test 290011 runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name Custom Map.
Join
How do I join test 290011?
Type client.connect 82.21.2.4:4110 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.