Rust Dashboard48,039 playing

LVSTestLabo

Online 82.21.2.12:10255 checked 7m ago

moddedoxide

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Tue 01:00Wed 22:00players each hour · 48 hours · UTC

Rank

#15,024

top 68%

7-day average

0

peak 1

Last wipe

1d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75101:0010:0019:0003:0012:0022:00Wiped Tue 27 Oct, 11:04 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040001:0010:0019:0003:0012:0022:00Wiped Tue 27 Oct, 11:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

16.9 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 8.5

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 11:04 UTC1d ago – – running 0
Mon 5 Oct, 10:03 UTC23d ago 3 halved by day 2 22 days 0
Thu 1 Oct, 19:49 UTC FW27d ago 0 – 3.6 days 0
Mon 14 Sep, 22:09 UTC44d ago 3 halved by day 15 16.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    0/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    122/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    47/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
    42/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    7/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    5/ 1000

Quick answers

from the figures on this page

About

Is LVSTestLabo online, and how reliable is it?

Right now LVSTestLabo is running. About 59 minutes ago it restarted, judging by the uptime figure it gives. It was online 86% of the last 7 full days, which is 144 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does LVSTestLabo run?

LVSTestLabo runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is LVSTestLabo located?

No region is published by LVSTestLabo. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 82.21.2.12:10255 is where it lives.

Does LVSTestLabo run smoothly?

Across the last 48 hours the average was 21 fps, with a floor of 10. The world held as many as 57,158 entities, counting buildings, deployables and all the rest. It drew as much as 2,465 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include LVSTestLabo?

You'll find LVSTestLabo on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on LVSTestLabo mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from LVSTestLabo as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is LVSTestLabo?

LVSTestLabo has 0 of its 100 slots filled at the moment. Averaged across the last seven days: 0 players, peaking at 1. It was busiest at 14:00 UTC over the last 48 hours, when it averaged 0 players.

How does LVSTestLabo rank against other Rust servers?

Player hours over seven days put LVSTestLabo at #15,024, in the top 68% of all ranked servers.

Wipe days

What does wipe day look like on LVSTestLabo?

At their busiest, its recent wipes drew 2 players on average. 26 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. When that did not happen, the crowd was below half by day 8.5.

What is the wipe schedule on LVSTestLabo?

No next wipe can be predicted for LVSTestLabo, because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 34 hours ago the current world was made.

Rules

What are the rules and settings on LVSTestLabo?

You will not find a gather rate in the name of LVSTestLabo. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does LVSTestLabo run?

LVSTestLabo runs a procedural map of size 3,000 with seed 1, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join LVSTestLabo?

Type client.connect 82.21.2.12:10255 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://discord.com/invite/d9KAwDeRAP.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players The server has 100 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.