Rust Dashboard59,281 playing

My Local Testing Server

Offline 82.20.120.138:28015 checked 19h ago

moddedoxide

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Tue 11:00Wed 03:00players each hour · 48 hours · UTC

Rank

#10,434

top 47%

7-day average

0

peak 1

Last wipe

3d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
00.250.50.75111:0002:0003:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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    71/ 225
  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server

Is My Local Testing Server online, and how reliable is it?

We last saw My Local Testing Server 19 hours ago. It is offline at the moment. The last 2 full days show 4% uptime, with 2 hours up out of 48. Rust Dashboard logged it for the first time on 25 October 2026.

Which version of Rust does My Local Testing Server run?

On Windows, My Local Testing Server runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is My Local Testing Server located?

No region is published by My Local Testing Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 82.20.120.138:28015.

Lists

Which Rust Dashboard lists and filters include My Local Testing Server?

The Rust Dashboard lists that carry My Local Testing Server are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on My Local Testing Server mean?

These are the tags My Local Testing Server publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is My Local Testing Server?

At the moment My Local Testing Server is offline; it last showed 19 hours ago. Averaged across the last seven days: 0 players, peaking at 1. It was busiest at 02:00 UTC over the last 48 hours, when it averaged 0 players.

How does My Local Testing Server rank against other Rust servers?

Player hours over seven days put My Local Testing Server at #10,434, in the top 47% of all ranked servers.

Wipe days

What is the wipe schedule on My Local Testing Server?

My Local Testing Server has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 3 days 13 hours ago.

Settings

What are the rules and settings on My Local Testing Server?

The name of My Local Testing Server gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. Valve's VAC anti-cheat runs here.

Which map does My Local Testing Server run?

The game generates the map on My Local Testing Server, which is procedural.

How to join

How do I join My Local Testing Server?

Type client.connect 82.20.120.138:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.