Rust Dashboard74,292 playing

adhd/markprivebuildserver/testing

Offline 82.169.117.163:28021 checked 27d ago

moddedoxide

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#16,330

top 69%

7-day average

0

peak –

Last wipe

40d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 19 SepTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 12:34 UTC40d ago 3 – running 1
Tue 15 Sep, 13:43 UTC44d ago 2 held half 4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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    84/ 700
  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server details

Is adhd/markprivebuildserver/testing online, and how reliable is it?

The server is down at the moment. Its last sighting was 27 days 21 hours ago: adhd/markprivebuildserver/testing. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does adhd/markprivebuildserver/testing run?

adhd/markprivebuildserver/testing runs Rust network protocol 2633 and build 163794, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is adhd/markprivebuildserver/testing located?

No region is published by adhd/markprivebuildserver/testing. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 82.169.117.163:28021.

Tags, lists

Which Rust Dashboard lists and filters include adhd/markprivebuildserver/testing?

These Rust Dashboard lists include adhd/markprivebuildserver/testing: Rust build and creative servers and Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on adhd/markprivebuildserver/testing mean?

These are the tags adhd/markprivebuildserver/testing publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is adhd/markprivebuildserver/testing?

At the moment adhd/markprivebuildserver/testing is offline; it last showed 27 days 21 hours ago.

How does adhd/markprivebuildserver/testing rank against other Rust servers?

Player hours over seven days put adhd/markprivebuildserver/testing at #16,330, in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on adhd/markprivebuildserver/testing?

The average busiest point of its recent wipes was 2 players. 0 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.

What is the wipe schedule on adhd/markprivebuildserver/testing?

adhd/markprivebuildserver/testing has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 40 days 1 hours ago the current world was made.

Settings

What are the rules and settings on adhd/markprivebuildserver/testing?

You will not find a gather rate in the name of adhd/markprivebuildserver/testing. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.

Which map does adhd/markprivebuildserver/testing run?

The map is procedural and the game generates it on adhd/markprivebuildserver/testing.

Connect

How do I join adhd/markprivebuildserver/testing?

Type client.connect 82.169.117.163:28021 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2633
Protocol Your game needs to be on the same version, protocol 2633, to get in.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.