Rust Dashboard95,829 playing

My Rust server | Powered by AMP

Offline 82.146.91.3:28015 checked 10d ago

pve

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,224

top 70%

7-day average

0

peak –

Last wipe

24d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep5 Oct10 Oct14 Oct19 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:18 UTC24d ago 1 – running 0
Thu 1 Oct, 20:57 UTC FW25d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 50 on average
    35/ 200
  2. 2
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 35 on average
    53/ 200
  3. 3
    [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 33 on average
    24/ 200
  4. 4
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average
    9/ 200
  5. 5 15/ 150
  6. 6
    [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 18 on average
    21/ 100

Quick answers

from the figures on this page

Server details

Is My Rust server | Powered by AMP online, and how reliable is it?

The server is down at the moment. Its last sighting was 10 days 5 hours ago: My Rust server | Powered by AMP. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 30 September 2026.

Which version of Rust does My Rust server | Powered by AMP run?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2634 and build 166586. Joining needs the same protocol on your side, and Steam handles that update.

Where is My Rust server | Powered by AMP located?

No region is published by My Rust server | Powered by AMP. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 82.146.91.3:28015.

Tags, lists

Which Rust Dashboard lists and filters include My Rust server | Powered by AMP?

These Rust Dashboard lists include My Rust server | Powered by AMP: Best Rust community servers and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What do the server tags on My Rust server | Powered by AMP mean?

The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is My Rust server | Powered by AMP?

The last sighting of My Rust server | Powered by AMP was 10 days 5 hours ago; it is offline right now.

How does My Rust server | Powered by AMP rank against other Rust servers?

Player hours over seven days put My Rust server | Powered by AMP at #15,224, in the top 70% of all ranked servers.

Wipe days

What does wipe day look like on My Rust server | Powered by AMP?

At their busiest, its recent wipes drew 1 players on average. 1 hours into the latest wipe the crowd peaked.

What is the wipe schedule on My Rust server | Powered by AMP?

Too few wipes are on record for My Rust server | Powered by AMP to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 24 days 22 hours ago.

Rules

What are the rules and settings on My Rust server | Powered by AMP?

No gather rate appears in the name of My Rust server | Powered by AMP. 8 players per group is the game's default, and that is the cap here. pve is the mode here, no PvP between players. It appears in the Community section of the server browser. Valve's VAC anti-cheat runs here.

Which map does My Rust server | Powered by AMP run?

The game generates the map on My Rust server | Powered by AMP, which is procedural.

Connect

How do I join My Rust server | Powered by AMP?

Type client.connect 82.146.91.3:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players 100 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Gameplay

^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.