Rust Dashboard32,263 playing

Rise of the Hunters - Test Server

Offline 81.99.210.156:28115 checked 36d ago

moddedoxide

Players now

1of 50
Full
2%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

2% full

Rank

#13,871

top 60%

7-day average

0

peak –

Last wipe

37d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep24 Sep26 Sep27 Sep29 Sep

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2
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    120/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    52/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    13/ 700
  5. 5
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    2/ 200
  6. 6
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    3/ 1000

Quick answers

from the figures on this page

Server

Is Rise of the Hunters - Test Server online, and how reliable is it?

The server is down at the moment. Its last sighting was 36 days 23 hours ago: Rise of the Hunters - Test Server. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 21 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Rise of the Hunters - Test Server run?

On Windows, Rise of the Hunters - Test Server runs Rust network protocol 2633 and build 164530. You need the same protocol as the server to join. Steam updates your game for you.

Where is Rise of the Hunters - Test Server located?

No region is published by Rise of the Hunters - Test Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 81.99.210.156:28115.

Tags

Which Rust Dashboard lists and filters include Rise of the Hunters - Test Server?

These Rust Dashboard lists include Rise of the Hunters - Test Server: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Rise of the Hunters - Test Server mean?

These are the tags Rise of the Hunters - Test Server publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Rise of the Hunters - Test Server?

The last sighting of Rise of the Hunters - Test Server was 36 days 23 hours ago; it is offline right now.

How does Rise of the Hunters - Test Server rank against other Rust servers?

Player hours over seven days put Rise of the Hunters - Test Server at #13,871, in the top 60% of all ranked servers.

Wipe days

What is the wipe schedule on Rise of the Hunters - Test Server?

Rise of the Hunters - Test Server has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 37 days 17 hours ago.

Map and rules

What are the rules and settings on Rise of the Hunters - Test Server?

The name of Rise of the Hunters - Test Server gives no gather rate. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.

Which map does Rise of the Hunters - Test Server run?

The map is procedural and the game generates it on Rise of the Hunters - Test Server.

Connect

How do I join Rise of the Hunters - Test Server?

The console in Rust opens with F1, and client.connect 81.99.210.156:28115 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build Build 164530 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.