Rust Dashboard45,091 playing

pllm-test-2

Offline 81.27.69.181:28215 checked 5d ago

moddedcarbon

Players now

0of 4
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,349

top 69%

7-day average

0

peak –

Last wipe

5d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2
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    127/ 100
  3. 3
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    41/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
    35/ 700
  5. 5
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    7/ 200
  6. 6
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    5/ 1000

Quick answers

from the figures on this page

Server

Is pllm-test-2 online, and how reliable is it?

pllm-test-2 is not online right now, and 5 days 16 hours have passed since we last saw it. The last 5 full days show 0% uptime, with 0 hours up out of 120. Our records for it start on 23 October 2026, when Rust Dashboard first saw it.

Which version of Rust does pllm-test-2 run?

Rust network protocol 2635 and build 168909 is running on pllm-test-2, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is pllm-test-2 located?

No region tag comes from pllm-test-2. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 81.27.69.181:28215.

Tags, lists

Which Rust Dashboard lists and filters include pllm-test-2?

You'll find pllm-test-2 on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on pllm-test-2 mean?

The game's server browser reads these tags from pllm-test-2: gmrust (Game mode): The game runs on standard Rust survival settings; mp4 (Max players): The server has 4 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): Carbon handles the plugins on this server. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is pllm-test-2?

The last sighting of pllm-test-2 was 5 days 16 hours ago; it is offline right now. The mean over seven days is 0 players.

How does pllm-test-2 rank against other Rust servers?

Player hours over seven days put pllm-test-2 at #15,349, in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on pllm-test-2?

Too few wipes are on record for pllm-test-2 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 5 days 19 hours ago.

Rules

What are the rules and settings on pllm-test-2?

The name of pllm-test-2 gives no gather rate. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

Which map does pllm-test-2 run?

A procedural map is what pllm-test-2 runs, generated by the game.

Connect

How do I join pllm-test-2?

Type client.connect 81.27.69.181:28215 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp4
Max players The server has 4 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.