pllm-test-1
Offline 81.27.69.181:28115 checked 5d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 41/ 500
- 2 124/ 100
- 3 0/ 225
- 4 16/ 700
- 5 2/ 200
- 6 3/ 1000
Quick answers
from the figures on this pageAbout
Is pllm-test-1 online, and how reliable is it?
The server is down at the moment. Its last sighting was 5 days 20 hours ago: pllm-test-1. It was online 0% of the last 5 full days, which is 0 of 120 hours. Our records for it start on 23 October 2026, when Rust Dashboard first saw it.
Which version of Rust does pllm-test-1 run?
On Linux, pllm-test-1 runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.
Where is pllm-test-1 located?
No region is published by pllm-test-1. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 81.27.69.181:28115.
Tags
Which Rust Dashboard lists and filters include pllm-test-1?
You'll find pllm-test-1 on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on pllm-test-1 mean?
The game's server browser reads these tags from pllm-test-1: gmrust (Game mode): Standard Rust survival is the game mode; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is pllm-test-1?
The last sighting of pllm-test-1 was 5 days 20 hours ago; it is offline right now. The seven-day average for this server is 0 players.
How does pllm-test-1 rank against other Rust servers?
Player hours over seven days put pllm-test-1 at #15,351, in the top 69% of all ranked servers.
Reset times
What is the wipe schedule on pllm-test-1?
pllm-test-1 has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 5 days 23 hours ago.
Settings
What are the rules and settings on pllm-test-1?
You will not find a gather rate in the name of pllm-test-1. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.
Which map does pllm-test-1 run?
The map is procedural and the game generates it on pllm-test-1.
Connect
How do I join pllm-test-1?
Type client.connect 81.27.69.181:28115 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.