Rust Dashboard53,885 playing

My Rust server | Powered by AMP

Offline 81.204.34.47:28015 checked 3d ago

Players now

1of 100
Full
1%
In queue
0
Peak, 48 hours
–
Peak, 7 days
1

1% full

Rank

#9,499

top 43%

7-day average

1

peak 1

Last wipe

4d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 20:26 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average
    368/ 400
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    328/ 350
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    34/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
    34/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    48/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average
    166/ 200

Quick answers

from the figures on this page

About

Is My Rust server | Powered by AMP online, and how reliable is it?

My Rust server | Powered by AMP is not online right now, and 3 days 20 hours have passed since we last saw it. Over the last 4 full days, 4 of 96 hours were online: 4%. Our records for it start on 24 October 2026, when Rust Dashboard first saw it.

Which version of Rust does My Rust server | Powered by AMP run?

Rust network protocol 2635 and build 168909 is running on My Rust server | Powered by AMP, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is My Rust server | Powered by AMP located?

There is no region on My Rust server | Powered by AMP. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 81.204.34.47:28015.

Lists

Which Rust Dashboard lists and filters include My Rust server | Powered by AMP?

The Rust Dashboard lists that carry My Rust server | Powered by AMP are: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on My Rust server | Powered by AMP mean?

The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is My Rust server | Powered by AMP?

At the moment My Rust server | Powered by AMP is offline; it last showed 3 days 20 hours ago. Averaged across the last seven days: 1 players, peaking at 1.

How does My Rust server | Powered by AMP rank against other Rust servers?

Ranked #9,499 on the last seven days of player hours, My Rust server | Powered by AMP is in the top 43% of all ranked servers.

Wipe days

What does wipe day look like on My Rust server | Powered by AMP?

The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on My Rust server | Powered by AMP?

My Rust server | Powered by AMP has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 4 days 13 hours ago the current world was made.

Settings

What are the rules and settings on My Rust server | Powered by AMP?

No gather rate appears in the name of My Rust server | Powered by AMP. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community. Valve's VAC anti-cheat runs here.

Which map does My Rust server | Powered by AMP run?

The game generates the procedural map on My Rust server | Powered by AMP, size 4,500 with seed 6738. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join My Rust server | Powered by AMP?

The console in Rust opens with F1, and client.connect 81.204.34.47:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp100
Max players It holds 100 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.