Test Server RaidSim
Offline 81.196.215.13:28021 checked 23h ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 2
0% full
Rank
top 25%
7-day average
peak 2
No wipes
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
resets, no wipes
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 11:58 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 05:47 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 18:40 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 15:48 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 11:21 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 13:04 UTC4d ago | 1 | – | 0.9 days | 1 |
| Mon 19 Oct, 09:15 UTC10d ago | 1 | – | 6.2 days | 1 |
| Sun 18 Oct, 18:40 UTC10d ago | 1 | – | 0.6 days | 0 |
| Wed 14 Oct, 11:41 UTC15d ago | 0 | – | 4.3 days | 1 |
| Mon 12 Oct, 12:20 UTC17d ago | – | – | – | 0 |
| Mon 12 Oct, 11:00 UTC17d ago | – | – | – | 0 |
| Mon 12 Oct, 10:37 UTC17d ago | 1 | held half | 2 days | 0 |
| Sun 11 Oct, 22:30 UTC17d ago | 1 | – | 0.5 days | 0 |
| Sat 10 Oct, 08:19 UTC19d ago | 1 | – | 1.6 days | 0 |
| Fri 9 Oct, 16:12 UTC19d ago | 1 | – | 0.7 days | 0 |
| Wed 7 Oct, 10:34 UTC22d ago | 1 | halved by day 1 | 2.2 days | 0 |
| Tue 6 Oct, 22:16 UTC22d ago | 1 | – | 0.5 days | 1 |
| Tue 6 Oct, 14:13 UTC23d ago | – | – | – | 0 |
| Tue 6 Oct, 14:02 UTC23d ago | – | – | – | 0 |
| Tue 6 Oct, 09:53 UTC23d ago | 1 | – | 0.5 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 194/ 300
- 2 200/ 50
- 3 0/ 3300
- 4 3/ 300
- 5 0/ 40
- 6 2/ 100
Quick answers
from the figures on this pageServer details
Is Test Server RaidSim online, and how reliable is it?
We last saw Test Server RaidSim 23 hours ago. It is offline at the moment. Over the last 7 full days, 43 of 168 hours were online: 26%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Test Server RaidSim run?
Rust network protocol 2635 and build 168909 is running on Test Server RaidSim, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Test Server RaidSim located?
No region tag comes from Test Server RaidSim. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 81.196.215.13:28021.
Lists
Which Rust Dashboard lists and filters include Test Server RaidSim?
These Rust Dashboard lists include Test Server RaidSim: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Test Server RaidSim mean?
The game's server browser reads these tags from Test Server RaidSim: gmrust (Game mode): Standard Rust survival is the game mode; mp3 (Max players): It holds 3 slots; ts100 (Group limit): 100 is the most you can have per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is Test Server RaidSim?
At the moment Test Server RaidSim is offline; it last showed 23 hours ago. Its seven-day average is 1 players, and it reached 2 at the highest. The busiest point in the last 48 hours was 21:00 UTC, averaging 2 players.
How does Test Server RaidSim rank against other Rust servers?
Player hours over seven days put Test Server RaidSim at #5,617, in the top 25% of all ranked servers.
Reset times
What is the wipe schedule on Test Server RaidSim?
None of the resets on Test Server RaidSim counts as a wipe. The world is remade every few hours and no schedule is kept.
Map and rules
What are the rules and settings on Test Server RaidSim?
The name of Test Server RaidSim gives no gather rate. Up to 100 players can share a group. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.
Connect
How do I join Test Server RaidSim?
The console in Rust opens with F1, and client.connect 81.196.215.13:28021 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.