Rust Dashboard62,312 playing

RustTrain - Private Training Grounds

Online 81.196.159.177:28015 checked 13m ago

moddedoxide

Players now

Live
0of 10
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Tue 12:00Thu 10:00players each hour · 48 hours · UTC

Rank

#9,393

top 42%

7-day average

0

peak 1

Last wipe

2d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
00.250.50.75112:0020:0003:0019:0002:0010:00

Hourly average and peak, UTC.

Server performance

05010015020012:0020:0003:0019:0002:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 08:48 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    157/ 500
  2. 2
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    129/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    188/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    66/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    11/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    21/ 1000

Quick answers

from the figures on this page

Server details

Is RustTrain - Private Training Grounds online, and how reliable is it?

RustTrain - Private Training Grounds is up and taking players now. The uptime it reports puts its last restart about 13 hours ago. The last 2 full days show 83% uptime, with 40 hours up out of 48. Our records for it start on 26 October 2026, when Rust Dashboard first saw it.

Which version of Rust does RustTrain - Private Training Grounds run?

Rust network protocol 2635 and build 168909 is running on RustTrain - Private Training Grounds, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is RustTrain - Private Training Grounds located?

No region tag comes from RustTrain - Private Training Grounds. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 81.196.159.177:28015.

Does RustTrain - Private Training Grounds run smoothly?

Across the last 48 hours the average was 125 fps, with a floor of 70. Buildings, deployables and everything else added up to a peak of 210,126 entities. At its highest, it took 4,499 MB of memory. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include RustTrain - Private Training Grounds?

The Rust Dashboard lists that carry RustTrain - Private Training Grounds are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on RustTrain - Private Training Grounds mean?

The game's server browser reads these tags from RustTrain - Private Training Grounds: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is RustTrain - Private Training Grounds?

0 players are playing on RustTrain - Private Training Grounds right now, out of 10 slots. Its seven-day average is 0 players, and it reached 1 at the highest. It was busiest at 21:00 UTC over the last 48 hours, when it averaged 1 players.

How does RustTrain - Private Training Grounds rank against other Rust servers?

Player hours over seven days put RustTrain - Private Training Grounds at #9,393, in the top 42% of all ranked servers.

Wipe schedule

What does wipe day look like on RustTrain - Private Training Grounds?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 1 hours after it began.

What is the wipe schedule on RustTrain - Private Training Grounds?

RustTrain - Private Training Grounds has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 2 days 2 hours ago.

Map and rules

What are the rules and settings on RustTrain - Private Training Grounds?

You will not find a gather rate in the name of RustTrain - Private Training Grounds. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.

Which map does RustTrain - Private Training Grounds run?

A procedural map of size 6,000 with seed 1337 is what RustTrain - Private Training Grounds runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed. It gives its map the name Custom Map.

Join

How do I join RustTrain - Private Training Grounds?

Type client.connect 81.196.159.177:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players 10 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.