Rust Dashboard89,789 playing

My Rust server | Powered by AMP

Offline 81.154.178.71:28015 checked 23d ago

moddedoxidepve

Players now

1of 3
Full
33%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

33% full

Rank

#14,639

top 65%

7-day average

0

peak –

Last wipe

23d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct7 Oct9 Oct11 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 15:19 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 243 on average
    242/ 2000
  2. 2
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 232 on average
    365/ 2000
  3. 3
    Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 95 on average
    106/ 200
  4. 4
    【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average
    26/ 200
  5. 5 46/ 250
  6. 6
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average
    71/ 100

Quick answers

from the figures on this page

Server

Is My Rust server | Powered by AMP online, and how reliable is it?

We last saw My Rust server | Powered by AMP 23 days ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 30 September 2026.

Which version of Rust does My Rust server | Powered by AMP run?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2634 and build 166652. You need the same protocol as the server to join. Steam updates your game for you.

Where is My Rust server | Powered by AMP located?

No region is published by My Rust server | Powered by AMP. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 81.154.178.71:28015 is where it lives.

Lists

Which Rust Dashboard lists and filters include My Rust server | Powered by AMP?

These Rust Dashboard lists include My Rust server | Powered by AMP: Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on My Rust server | Powered by AMP mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp3 (Max players): It holds 3 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from My Rust server | Powered by AMP as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is My Rust server | Powered by AMP?

The last sighting of My Rust server | Powered by AMP was 23 days ago; it is offline right now.

How does My Rust server | Powered by AMP rank against other Rust servers?

Ranked #14,639 on the last seven days of player hours, My Rust server | Powered by AMP is in the top 65% of all ranked servers.

Reset times

What does wipe day look like on My Rust server | Powered by AMP?

Its recent wipes averaged a peak of 1 players. Peak crowd on the latest wipe came 4 hours after it began.

What is the wipe schedule on My Rust server | Powered by AMP?

The record holds too few of My Rust server | Powered by AMP's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 23 days 4 hours ago the current world was made.

Rules

What are the rules and settings on My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP gives no gather rate. Groups hold up to 8 players, the default for the game. pve is the mode here, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.

Which map does My Rust server | Powered by AMP run?

The map is procedural and the game generates it on My Rust server | Powered by AMP.

Join

How do I join My Rust server | Powered by AMP?

The console in Rust opens with F1, and client.connect 81.154.178.71:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp3
Max players It holds 3 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other here; the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.