Rust Dashboard54,249 playing

Rust D'y

Online 81.143.39.68:28015 checked 12m ago

moddedoxide

Players now

Live
0of 20
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Wed 02:00Fri 00:00players each hour · 48 hours · UTC

Rank

#9,336

top 42%

7-day average

0

peak 1

Last wipe

20d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 14:15 UTC20d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 150 on average
    15/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    121/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average
    28/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
    9/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average
    38/ 700
  6. 6
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average
    156/ 200

Quick answers

from the figures on this page

About

Is Rust D'y online, and how reliable is it?

Right now Rust D'y is running. The uptime it reports puts its last restart about 5 days 13 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Rust D'y run?

Rust network protocol 2635 and build 168909 is running on Rust D'y, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is Rust D'y located?

There is no region on Rust D'y. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 81.143.39.68:28015.

Does Rust D'y run smoothly?

Server fps averaged 63 over the last 48 hours and never dropped below 31. Buildings, deployables and everything else added up to a peak of 209,350 entities. It drew as much as 5,403 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include Rust D'y?

You'll find Rust D'y on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Rust D'y mean?

These are the tags Rust D'y publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp20 (Max players): The server has 20 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is Rust D'y?

As things stand, 0 players are on Rust D'y, which holds 20 slots. Averaged across the last seven days: 0 players, peaking at 1.

How does Rust D'y rank against other Rust servers?

Ranked #9,336 on the last seven days of player hours, Rust D'y is in the top 42% of all ranked servers.

Wipe days

What does wipe day look like on Rust D'y?

Its recent wipes averaged a peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on Rust D'y?

The record holds too few of Rust D'y's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 20 days 11 hours ago.

Map and rules

What are the rules and settings on Rust D'y?

The name of Rust D'y gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. VAC is off: that is Valve's anti-cheat.

Which map does Rust D'y run?

Rust D'y runs a procedural map of size 6,000 with seed 1676339842, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join Rust D'y?

The console in Rust opens with F1, and client.connect 81.143.39.68:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp20
Max players The server has 20 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.