Rust Dashboard103,409 playing

[PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam

Online EU 81.106.94.105:28019 checked 10m ago

3x biweekly wipes moddedoxidepve

Players now

Live
2of 100
Full
2%
In queue
0
Peak, 48 hours
8
Peak, 7 days
14

2% full

Tue 20:00Thu 17:00players each hour · 48 hours · UTC

Rank

#1,654

top 7% · #652 in EU

7-day average

3

peak 14

Last wipe

14d ago

biweekly schedule

Next wipe

6d 23h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 22% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

28 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
13wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 10

Coming wipes

  • 6d 23hThu 5 Nov, 19:00 UTCFW
  • 13d 21hThu 12 Nov, 16:58 UTC
  • 34d 23hThu 3 Dec, 19:00 UTCFW
  • 41d 21hThu 10 Dec, 16:58 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:58 UTC14d ago 15 – running 0
Thu 1 Oct, 17:45 UTC FW28d ago 13 halved by day 10 14 days 1
Thu 17 Sep, 18:08 UTC42d ago 10 held half 14 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    30/ 100
  2. 2
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    2/ 60
  3. 3
    [EU] Northnet 3x PVE | Events | Raids | Quests | Custom WeaponsEU · groups of 12+ · 3x · biweekly · 2 on average
    6/ 75
  4. 4
    [TR/EU] AirGame 3x PVE-RAIDBASES/EPIC/BOSS/ZOMBIES/ST/SUBM/FISHEU · groups of 8+ · 3x · biweekly · 1 on average
    4/ 100
  5. 5
    SPECTER_PVE_X3 [NOKILL/NORAID,RAIDBASE,BANK]EU · groups of 8+ · 3x · biweekly · 1 on average
    2/ 100
  6. 6
    Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree]EU · groups of 8+ · 5x · biweekly · 33 on average
    31/ 150

Quick answers

from the figures on this page

Server

Is [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam online, and how reliable is it?

Right now [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam is running. The uptime it reports puts its last restart about 11 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam run?

[PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam located?

[PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam lists Europe as its location, tagged EU. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 81.106.94.105:28019.

Does [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam run smoothly?

Across the last 48 hours the average was 59 fps, with a floor of 52. At its highest the count reached 290,226 entities: buildings, deployables and the rest. It drew as much as 6,201 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam?

You'll find [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam on these themed lists at Rust Dashboard: 3x Rust servers, live, Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.

Who runs [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam?

A homeonmypc.uk hostname is published by [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam, and by 1 other server we track, so one operator most likely runs them all.

What do the server tags on [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam mean?

These are the tags [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; modded (Modded): Plugins or settings alter the game, so it appears under Modded; EU (Europe): In the server browser it sits under Europe. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam?

[PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam has 2 of its 100 slots filled at the moment. Averaged across the last seven days: 3 players, peaking at 14. The busiest point in the last 48 hours was 22:00 UTC, averaging 7 players.

How does [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam rank against other Rust servers?

Player hours over seven days put [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam at #1,654 overall and #652 in Europe, in the top 7% of all ranked servers.

Reset times

What does wipe day look like on [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam?

Its recent wipes averaged a peak of 13 players. On the latest wipe, 3 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 50% of recent wipes. When that did not happen, the crowd was below half by day 10.

What is the wipe schedule on [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam?

Wipes on [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam come every 4 weeks on Thursday at 16:58 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 14 days 2 hours ago. The tags carry a wipe schedule of once every two weeks.

Rules

What are the rules and settings on [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam?

The name says [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam runs 3x gather. Groups hold up to 8 players, the default for the game. It runs pve, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam run?

A procedural map of size 5,000 with seed 2138400164 is what [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name Paradise Generated Map.

Connect

How do I join [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam?

Type client.connect 81.106.94.105:28019 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://homeonmypc.uk/rust-server/index.html.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp100
Max players It holds 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.
modded
Modded Plugins or settings alter the game, so it appears under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.