RustMods.win | TEST SERVER
Offline 80.89.74.45:28015 checked 36d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 67%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 00:05 UTC36d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 412/ 525
- 2 25/ 250
- 3 44/ 250
- 4 192/ 275
- 5 72/ 200
- 6 81/ 150
Quick answers
from the figures on this pageServer
Is RustMods.win | TEST SERVER online, and how reliable is it?
We last saw RustMods.win | TEST SERVER 36 days ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 21 September 2026.
Which version of Rust does RustMods.win | TEST SERVER run?
Rust network protocol 2633 and build 164530 is running on RustMods.win | TEST SERVER, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.
Where is RustMods.win | TEST SERVER located?
No region tag comes from RustMods.win | TEST SERVER. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 80.89.74.45:28015.
Tags, lists
Which Rust Dashboard lists and filters include RustMods.win | TEST SERVER?
The Rust Dashboard lists that carry RustMods.win | TEST SERVER are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustMods.win | TEST SERVER mean?
The game's server browser reads these tags from RustMods.win | TEST SERVER: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): This one runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is RustMods.win | TEST SERVER?
The last sighting of RustMods.win | TEST SERVER was 36 days ago; it is offline right now.
How does RustMods.win | TEST SERVER rank against other Rust servers?
Ranked #15,493 on the last seven days of player hours, RustMods.win | TEST SERVER is in the top 67% of all ranked servers.
Reset times
What does wipe day look like on RustMods.win | TEST SERVER?
Its recent wipes averaged a peak of 0 players. Peak crowd on the latest wipe came 0 hours after it began.
What is the wipe schedule on RustMods.win | TEST SERVER?
RustMods.win | TEST SERVER has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 36 days ago.
Map and rules
What are the rules and settings on RustMods.win | TEST SERVER?
The name of RustMods.win | TEST SERVER gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. It appears in the Community section of the server browser. The anti-cheat from Valve, VAC, is active.
Which map does RustMods.win | TEST SERVER run?
A procedural map is what RustMods.win | TEST SERVER runs, generated by the game.
How to join
How do I join RustMods.win | TEST SERVER?
The console in Rust opens with F1, and client.connect 80.89.74.45:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.