Rust Dashboard39,508 playing

RustLocalControl

Offline 80.55.38.89:28025 checked 7h ago

moddedoxide

Players now

1of 1
Full
100%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

100% full

Mon 08:00Tue 19:00players each hour · 48 hours · UTC

Rank

#6,328

top 28%

7-day average

1

peak 1

Last wipe

21d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
00.250.50.75108:0010:0014:0015:0017:0019:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k6 Oct10 Oct15 Oct19 Oct24 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 08:06 UTC21d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

About

Is RustLocalControl online, and how reliable is it?

The server is down at the moment. Its last sighting was 7 hours ago: RustLocalControl. It was online 16% of the last 7 full days, which is 27 of 168 hours. The first time Rust Dashboard recorded it was 6 October 2026.

Which version of Rust does RustLocalControl run?

RustLocalControl runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is RustLocalControl located?

There is no region on RustLocalControl. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 80.55.38.89:28025.

Lists

Which Rust Dashboard lists and filters include RustLocalControl?

The Rust Dashboard lists that carry RustLocalControl are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on RustLocalControl mean?

The game's server browser reads these tags from RustLocalControl: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is RustLocalControl?

The last sighting of RustLocalControl was 7 hours ago; it is offline right now. Averaged across the last seven days: 1 players, peaking at 1. It was busiest at 09:00 UTC over the last 48 hours, when it averaged 1 players.

How does RustLocalControl rank against other Rust servers?

Ranked #6,328 on the last seven days of player hours, RustLocalControl is in the top 28% of all ranked servers.

Reset times

What does wipe day look like on RustLocalControl?

The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on RustLocalControl?

RustLocalControl has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 21 days 18 hours ago the current world was made.

Settings

What are the rules and settings on RustLocalControl?

The name of RustLocalControl gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is not active.

Which map does RustLocalControl run?

The map is procedural and the game generates it on RustLocalControl.

Join

How do I join RustLocalControl?

The console in Rust opens with F1, and client.connect 80.55.38.89:28025 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp1
Max players It holds 1 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.