Rust Dashboard34,171 playing

Development Server

Online 80.242.59.83:35090 checked 10m ago

moddedcarbon

Players now

Live
0of 2000
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
2

0% full

Tue 07:00Thu 05:00players each hour · 48 hours · UTC

Rank

#7,996

top 36%

7-day average

0

peak 2

Last wipe

5d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

020040060080007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.8 daysusual gapbetween real wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 23 OctFri 16 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:48 UTC5d ago 2 – running 0
Fri 16 Oct, 13:46 UTC12d ago 4 halved by day 1 6.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 151 on average
    59/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    131/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    86/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    28/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    3/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    9/ 1000

Quick answers

from the figures on this page

Server details

Is Development Server online, and how reliable is it?

Development Server is up and taking players now. The uptime it reports puts its last restart about 3 days 13 hours ago. The last 7 full days show 94% uptime, with 158 hours up out of 168. The first time Rust Dashboard recorded it was 15 October 2026.

Which version of Rust does Development Server run?

Rust network protocol 2635 and build 168909 is running on Development Server, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Development Server located?

No region tag comes from Development Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 80.242.59.83:35090.

Does Development Server run smoothly?

Server fps averaged 400 over the last 48 hours and never dropped below 251. The world held as many as 140,462 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,906 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include Development Server?

You'll find Development Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Who runs Development Server?

A miragerust.com hostname is published by Development Server, and by 15 other servers we track, so one operator most likely runs them all.

What do the server tags on Development Server mean?

The game's server browser reads these tags from Development Server: gmrust (Game mode): Standard Rust survival is the game mode; mp2000 (Max players): The server has 2,000 slots; ts150 (Group limit): Teams top out at 150; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): The plugin framework here is Carbon. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Development Server?

As things stand, 0 players are on Development Server, which holds 2,000 slots. Averaged across the last seven days: 0 players, peaking at 2.

How does Development Server rank against other Rust servers?

Ranked #7,996 on the last seven days of player hours, Development Server is in the top 36% of all ranked servers.

Wipe days

What does wipe day look like on Development Server?

At their busiest, its recent wipes drew 3 players on average. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. In the other cases it dropped below half by day 1.

What is the wipe schedule on Development Server?

Development Server has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 20 hours ago the current world was made.

Rules

What are the rules and settings on Development Server?

The name of Development Server gives no gather rate. 150 players is the most a group can take. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. VAC is off: that is Valve's anti-cheat.

Which map does Development Server run?

A procedural map of size 4,750 with seed 1337 is what Development Server runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads Custom Map.

Join

How do I join Development Server?

Type client.connect 80.242.59.83:35090 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://miragerust.gg/.

Server tags

what each one means

Published as mp2000,ptrak,$r?,v2635,gmrust,cs168909,ts150,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp2000
Max players The server has 2,000 slots.
ts150
Group limit Teams top out at 150.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.