Rust Dashboard103,775 playing

Cobalt CI

Offline 80.242.59.83:28915 checked 6d ago

moddedcarbon

Players now

0of 500
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,310

top 69%

7-day average

0

peak –

Last wipe

6d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 05:09 UTC6d ago 0 – running 0
Thu 22 Oct, 06:03 UTC7d ago 0 – 1 days 0
Wed 21 Oct, 22:34 UTC7d ago 0 – 0.3 days 0
Tue 20 Oct, 23:49 UTC8d ago 0 – 0.9 days 0
Mon 19 Oct, 21:39 UTC9d ago 0 – 1.1 days 0
Sun 18 Oct, 22:34 UTC10d ago 0 – 1 days 0
Thu 15 Oct, 17:04 UTC14d ago 0 – 3.2 days 0
Wed 14 Oct, 10:48 UTC15d ago 0 – 1.3 days 0
Thu 8 Oct, 17:44 UTC21d ago 0 – 5.7 days 0
Tue 6 Oct, 13:58 UTC23d ago 0 – 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    137/ 500
  2. 2
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    126/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    196/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average
    79/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average
    225/ 700
  6. 6
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average
    348/ 350

Quick answers

from the figures on this page

About

Is Cobalt CI online, and how reliable is it?

Cobalt CI is not online right now, and 6 days 13 hours have passed since we last saw it. Over the last 7 full days, 2 of 168 hours were online: 1%. The first time Rust Dashboard recorded it was 29 September 2026.

Which version of Rust does Cobalt CI run?

Cobalt CI runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Cobalt CI located?

There is no region on Cobalt CI. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 80.242.59.83:28915 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include Cobalt CI?

The Rust Dashboard lists that carry Cobalt CI are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Cobalt CI mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp500 (Max players): 500 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): This one runs Carbon for plugins from Cobalt CI as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Cobalt CI?

At the moment Cobalt CI is offline; it last showed 6 days 13 hours ago. The seven-day average for this server is 0 players.

How does Cobalt CI rank against other Rust servers?

Player hours over seven days put Cobalt CI at #15,310, in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on Cobalt CI?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Cobalt CI?

No next wipe can be predicted for Cobalt CI, because it wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days 13 hours ago the current world was made.

Settings

What are the rules and settings on Cobalt CI?

The name of Cobalt CI gives no gather rate. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. The anti-cheat from Valve, VAC, is not active.

How to join

How do I join Cobalt CI?

The console in Rust opens with F1, and client.connect 80.242.59.83:28915 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp500
Max players 500 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.