Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 2
0% full
Rank
top 35% · #2071 in EU
7-day average
peak 2
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 35 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:15 UTC27d ago | 2 | – | running | 0 |
| Sun 20 Sep, 12:15 UTC39d ago | 3 | halved by day 1 | 11.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 71/ 999
- 2 1/ 100
- 3 9/ 100
- 4 13/ 150
- 5 3/ 50
- 6 4/ 50
Quick answers
from the figures on this pageServer
Is WORKSHOP STEAM online, and how reliable is it?
WORKSHOP STEAM is up and taking players now. The uptime it reports puts its last restart about 21 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does WORKSHOP STEAM run?
On Windows, WORKSHOP STEAM runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is WORKSHOP STEAM located?
In Europe, WORKSHOP STEAM lists itself with the EU tag. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 80.242.59.137:35444.
Does WORKSHOP STEAM run smoothly?
The last 48 hours gave an average of 30 server fps, and it never went under 30. The world held as many as 11,015 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,270 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include WORKSHOP STEAM?
The Rust Dashboard lists that carry WORKSHOP STEAM are: Rust build and creative servers, Creative Rust servers, Europe's Rust servers, live and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
Who runs WORKSHOP STEAM?
Nothing else in our data uses the workshopsteam.com hostname that WORKSHOP STEAM publishes.
What do the server tags on WORKSHOP STEAM mean?
These are the tags WORKSHOP STEAM publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp777 (Max players): It holds 777 slots; ts16 (Group limit): 16 is the most you can have per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^c (Creative): Build freely in sandbox style, with no gathering at all; ^k (Build server): This server is for designing and practising bases; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): This one runs Carbon for plugins; EU (Europe): In the server browser it sits under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is WORKSHOP STEAM?
0 players are playing on WORKSHOP STEAM right now, out of 777 slots. Its seven-day average is 0 players, and it reached 2 at the highest. It was busiest at 20:00 UTC over the last 48 hours, when it averaged 1 players.
How does WORKSHOP STEAM rank against other Rust servers?
WORKSHOP STEAM holds #7,709 for player hours across seven days, #2,071 in Europe, in the top 35% of all ranked servers.
Wipe schedule
What does wipe day look like on WORKSHOP STEAM?
Its recent wipes averaged a peak of 2 players. 35 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on WORKSHOP STEAM?
Too few wipes are on record for WORKSHOP STEAM to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 22 hours ago the current world was made.
Rules
What are the rules and settings on WORKSHOP STEAM?
The name of WORKSHOP STEAM gives no gather rate. 16 players is the most a group can take. build & creative is what it plays, no gathering, just sandbox building. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins run on it. Valve's VAC anti-cheat runs here.
Which map does WORKSHOP STEAM run?
A procedural map of size 4,500 with seed 67672 is what WORKSHOP STEAM runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page. The name of the map reads FOR SKINMAKERS|WSKIN|F1 ITEMS.
Connect
How do I join WORKSHOP STEAM?
Type client.connect 80.242.59.137:35444 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://workshopsteam.com.
