Rust Dashboard68,729 playing

sran' inc. | pump1kk

Online 80.242.59.137:35120 checked 10m ago

moddedcarbon

Players now

Live
0of 1000
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Thu 05:00Thu 22:00players each hour · 48 hours · UTC

Rank

#7,548

top 34%

7-day average

0

peak 1

Last wipe

18d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
00.250.50.75105:0008:0012:0015:0019:0022:00

Hourly average and peak, UTC.

Server performance

025507510005:0008:0012:0015:0019:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sun 25 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 12:01 UTC4d ago 1 – running 1
Sun 11 Oct, 11:48 UTC18d ago 3 halved by day 1 14 days 0
Sat 10 Oct, 10:53 UTC19d ago 3 – 1 days 0
Tue 6 Oct, 09:15 UTC23d ago 1 held half 4.1 days 0
Fri 2 Oct, 20:14 UTC27d ago 1 held half 3.5 days 0
Thu 1 Oct, 17:41 UTC FW28d ago 1 – 1.1 days 0
Tue 29 Sep, 14:02 UTC30d ago 1 held half 2.2 days 0
Wed 23 Sep, 18:45 UTC36d ago 8 halved by day 2 5.8 days 6
Mon 21 Sep, 18:00 UTC38d ago 2 held half 2 days 0
Fri 18 Sep, 07:32 UTC41d ago 1 halved by day 1 3.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    31/ 500
  2. 2
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    135/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average
    51/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
    19/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average
    55/ 700
  6. 6
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
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Quick answers

from the figures on this page

Server details

Is sran' inc. | pump1kk online, and how reliable is it?

Right now sran' inc. | pump1kk is running. About 3 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 9% uptime, with 15 hours up out of 168. The first time Rust Dashboard recorded it was 14 September 2026.

Which version of Rust does sran' inc. | pump1kk run?

sran' inc. | pump1kk runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is sran' inc. | pump1kk located?

There is no region on sran' inc. | pump1kk. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 80.242.59.137:35120 is where it lives.

Does sran' inc. | pump1kk run smoothly?

Across the last 48 hours the average was 51 fps, with a floor of 10. The world held as many as 63,066 entities, counting buildings, deployables and all the rest. At its highest, it took 3,372 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include sran' inc. | pump1kk?

These Rust Dashboard lists include sran' inc. | pump1kk: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Who runs sran' inc. | pump1kk?

A sranrust.ru hostname is published by sran' inc. | pump1kk, and by 14 other servers we track, so one operator most likely runs them all.

What do the server tags on sran' inc. | pump1kk mean?

These are the tags sran' inc. | pump1kk publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp1000 (Max players): It holds 1,000 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon handles the plugins on this server. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is sran' inc. | pump1kk?

As things stand, 0 players are on sran' inc. | pump1kk, which holds 1,000 slots. Over seven days the mean is 0 players and the peak is 1. Across the last 48 hours, the peak came at 11:00 UTC with an average of 1 players.

How does sran' inc. | pump1kk rank against other Rust servers?

Player hours over seven days put sran' inc. | pump1kk at #7,548, in the top 34% of all ranked servers.

Reset times

What does wipe day look like on sran' inc. | pump1kk?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe came 0 hours after it began. Above half that peak until the next wipe: that held in 67% of recent wipes. In the other cases it dropped below half by day 1.

What is the wipe schedule on sran' inc. | pump1kk?

There is no next wipe to predict: sran' inc. | pump1kk wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 18 days 11 hours ago the current world was made.

Map and rules

What are the rules and settings on sran' inc. | pump1kk?

The name of sran' inc. | pump1kk gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are loaded. Valve's VAC anti-cheat does not run here.

Which map does sran' inc. | pump1kk run?

The game generates the procedural map on sran' inc. | pump1kk, size 4,500 with seed 576234. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name SRAN MAP.

Connect

How do I join sran' inc. | pump1kk?

Type client.connect 80.242.59.137:35120 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://discord.com/invite/sran.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp1000
Max players It holds 1,000 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.