TEST
Offline 80.237.93.157:28015 checked 9d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
10% full
Rank
top 59%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 13:24 UTC11d ago | 2 | – | running | 1 |
| Sat 10 Oct, 17:49 UTC17d ago | 4 | held half | 5.8 days | 2 |
| Thu 8 Oct, 10:15 UTC19d ago | 3 | held half | 2.3 days | 0 |
| Wed 7 Oct, 16:54 UTC20d ago | 2 | – | 0.7 days | 0 |
| Sun 27 Sep, 21:55 UTC30d ago | 2 | halved by day 4 | 9.8 days | 0 |
| Sat 26 Sep, 16:38 UTC31d ago | 6 | – | 1.2 days | 3 |
| Fri 25 Sep, 12:22 UTC32d ago | 6 | – | 1.2 days | 0 |
| Wed 23 Sep, 18:18 UTC34d ago | 2 | – | 1.8 days | 0 |
| Sat 19 Sep, 06:52 UTC38d ago | 5 | halved by day 2 | 4.5 days | 1 |
| Fri 18 Sep, 16:51 UTC39d ago | 5 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 36/ 500
- 2 122/ 100
- 3 42/ 225
- 4 21/ 700
- 5 8/ 200
- 6 3/ 1000
Quick answers
from the figures on this pageServer details
Is TEST online, and how reliable is it?
TEST is not online right now, and 9 days 10 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 18 September 2026.
Which version of Rust does TEST run?
TEST runs Rust network protocol 2634 and build 166652, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is TEST located?
No region tag comes from TEST. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 80.237.93.157:28015 is where it lives.
Tags, lists
Which Rust Dashboard lists and filters include TEST?
You'll find TEST on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on TEST mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from TEST as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is TEST?
At the moment TEST is offline; it last showed 9 days 10 hours ago.
How does TEST rank against other Rust servers?
Player hours over seven days put TEST at #13,012, in the top 59% of all ranked servers.
Reset times
What does wipe day look like on TEST?
The average busiest point of its recent wipes was 3 players. 22 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 67% of recent wipes. When that did not happen, the crowd was below half by day 4.
What is the wipe schedule on TEST?
No next wipe can be predicted for TEST, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 11 days 13 hours ago the current world was made.
Settings
What are the rules and settings on TEST?
The name of TEST gives no gather rate. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is off: that is Valve's anti-cheat.
Which map does TEST run?
A procedural map is what TEST runs, generated by the game.
How to join
How do I join TEST?
Type client.connect 80.237.93.157:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.