Rust Dashboard40,469 playing

TEST

Offline 80.237.93.157:28015 checked 9d ago

moddedoxide

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#13,012

top 59%

7-day average

0

peak –

Last wipe

11d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 4

The first 48 hours of its last wipes

Fri 16 OctSat 10 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 13:24 UTC11d ago 2 – running 1
Sat 10 Oct, 17:49 UTC17d ago 4 held half 5.8 days 2
Thu 8 Oct, 10:15 UTC19d ago 3 held half 2.3 days 0
Wed 7 Oct, 16:54 UTC20d ago 2 – 0.7 days 0
Sun 27 Sep, 21:55 UTC30d ago 2 halved by day 4 9.8 days 0
Sat 26 Sep, 16:38 UTC31d ago 6 – 1.2 days 3
Fri 25 Sep, 12:22 UTC32d ago 6 – 1.2 days 0
Wed 23 Sep, 18:18 UTC34d ago 2 – 1.8 days 0
Sat 19 Sep, 06:52 UTC38d ago 5 halved by day 2 4.5 days 1
Fri 18 Sep, 16:51 UTC39d ago 5 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    36/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
    122/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
    42/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average
    21/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    8/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
    3/ 1000

Quick answers

from the figures on this page

Server details

Is TEST online, and how reliable is it?

TEST is not online right now, and 9 days 10 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 18 September 2026.

Which version of Rust does TEST run?

TEST runs Rust network protocol 2634 and build 166652, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is TEST located?

No region tag comes from TEST. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 80.237.93.157:28015 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include TEST?

You'll find TEST on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on TEST mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from TEST as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is TEST?

At the moment TEST is offline; it last showed 9 days 10 hours ago.

How does TEST rank against other Rust servers?

Player hours over seven days put TEST at #13,012, in the top 59% of all ranked servers.

Reset times

What does wipe day look like on TEST?

The average busiest point of its recent wipes was 3 players. 22 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 67% of recent wipes. When that did not happen, the crowd was below half by day 4.

What is the wipe schedule on TEST?

No next wipe can be predicted for TEST, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 11 days 13 hours ago the current world was made.

Settings

What are the rules and settings on TEST?

The name of TEST gives no gather rate. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is off: that is Valve's anti-cheat.

Which map does TEST run?

A procedural map is what TEST runs, generated by the game.

How to join

How do I join TEST?

Type client.connect 80.237.93.157:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players The server has 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.