TroubleChute
Offline 80.208.67.168:28015 checked 43d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
10% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 109/ 500
- 2 125/ 100
- 3 167/ 225
- 4 52/ 700
- 5 5/ 200
- 6 22/ 1000
Quick answers
from the figures on this pageServer details
Is TroubleChute online, and how reliable is it?
TroubleChute is not online right now, and 43 days 14 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 15 September 2026, when Rust Dashboard first saw it.
Which version of Rust does TroubleChute run?
TroubleChute runs Rust network protocol 2633 and build 163794, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is TroubleChute located?
No region is published by TroubleChute. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 80.208.67.168:28015 is where it lives.
Tags
Which Rust Dashboard lists and filters include TroubleChute?
The Rust Dashboard lists that carry TroubleChute are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): This one runs Carbon for plugins from TroubleChute as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is TroubleChute?
At the moment TroubleChute is offline; it last showed 43 days 14 hours ago.
How does TroubleChute rank against other Rust servers?
Player hours over seven days put TroubleChute at #13,263, in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on TroubleChute?
TroubleChute has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 43 days 17 hours ago the current world was made.
Rules
What are the rules and settings on TroubleChute?
No gather rate appears in the name of TroubleChute. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does TroubleChute run?
The map is procedural and the game generates it on TroubleChute.
Join
How do I join TroubleChute?
Type client.connect 80.208.67.168:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.