Rust Dashboard75,280 playing

PhoenixFireTigerLocalTest

Offline 80.208.56.246:28985 checked 16d ago

moddedoxide

Players now

0of 1
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,479

top 71%

7-day average

0

peak –

Last wipe

16d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 20:50 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 149 on average
    193/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    129/ 100
  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
    82/ 700
  4. 4
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    27/ 200
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average
    283/ 700
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    30/ 1000

Quick answers

from the figures on this page

About

Is PhoenixFireTigerLocalTest online, and how reliable is it?

We last saw PhoenixFireTigerLocalTest 16 days 17 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 12 October 2026.

Which version of Rust does PhoenixFireTigerLocalTest run?

On Windows, PhoenixFireTigerLocalTest runs Rust network protocol 2631 and build 156583. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is PhoenixFireTigerLocalTest located?

There is no region on PhoenixFireTigerLocalTest. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 80.208.56.246:28985.

Tags, lists

Which Rust Dashboard lists and filters include PhoenixFireTigerLocalTest?

The Rust Dashboard lists that carry PhoenixFireTigerLocalTest are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on PhoenixFireTigerLocalTest mean?

These are the tags PhoenixFireTigerLocalTest publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp1 (Max players): 1 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2631 (Protocol): Your game needs to be on the same version, protocol 2631, to get in; cs156583 (Build): The game build is 156583; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is PhoenixFireTigerLocalTest?

The last sighting of PhoenixFireTigerLocalTest was 16 days 17 hours ago; it is offline right now.

How does PhoenixFireTigerLocalTest rank against other Rust servers?

Ranked #15,479 on the last seven days of player hours, PhoenixFireTigerLocalTest is in the top 71% of all ranked servers.

Reset times

What does wipe day look like on PhoenixFireTigerLocalTest?

The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on PhoenixFireTigerLocalTest?

PhoenixFireTigerLocalTest has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 16 days 17 hours ago.

Map and rules

What are the rules and settings on PhoenixFireTigerLocalTest?

No gather rate appears in the name of PhoenixFireTigerLocalTest. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does PhoenixFireTigerLocalTest run?

The game generates the map on PhoenixFireTigerLocalTest, which is procedural.

How to join

How do I join PhoenixFireTigerLocalTest?

Type client.connect 80.208.56.246:28985 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp1
Max players 1 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2631
Protocol Your game needs to be on the same version, protocol 2631, to get in.
cs156583
Build The game build is 156583.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.