Local Test
Offline 80.187.74.12:28015 checked 39d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 252/ 500
- 2 135/ 100
- 3 187/ 225
- 4 27/ 200
- 5 208/ 700
- 6 65/ 1000
Quick answers
from the figures on this pageServer
Is Local Test online, and how reliable is it?
The server is down at the moment. Its last sighting was 39 days 6 hours ago: Local Test. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 18 September 2026.
Which version of Rust does Local Test run?
Local Test runs Rust network protocol 2633 and build 164530, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Local Test located?
No region tag comes from Local Test. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 80.187.74.12:28015 is where it lives.
Tags
Which Rust Dashboard lists and filters include Local Test?
The Rust Dashboard lists that carry Local Test are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Local Test mean?
The game's server browser reads these tags from Local Test: gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): 2 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): This one runs game build 164530; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is Local Test?
The last sighting of Local Test was 39 days 6 hours ago; it is offline right now.
How does Local Test rank against other Rust servers?
Ranked #15,400 on the last seven days of player hours, Local Test is in the top – of all ranked servers.
Wipe days
What is the wipe schedule on Local Test?
Too few wipes are on record for Local Test to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 39 days 6 hours ago.
Rules
What are the rules and settings on Local Test?
No gather rate appears in the name of Local Test. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does Local Test run?
The map is procedural and the game generates it on Local Test.
How to join
How do I join Local Test?
The console in Rust opens with F1, and client.connect 80.187.74.12:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.