Rust Dashboard69,381 playing

homeserver build test

Offline 80.187.123.34:28015 checked 11d ago

moddedcarbon

Players now

0of 4
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,159

top 70%

7-day average

0

peak –

Last wipe

11d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 237/ 999
  2. 2 52/ 999
  3. 3 87/ 150
  4. 4
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
    21/ 100
  5. 5
    AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
    55/ 100
  6. 6 34/ 100

Quick answers

from the figures on this page

Server

Is homeserver build test online, and how reliable is it?

The server is down at the moment. Its last sighting was 11 days 19 hours ago: homeserver build test. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 17 October 2026.

Which version of Rust does homeserver build test run?

Rust network protocol 2634 and build 167781 is running on homeserver build test, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is homeserver build test located?

No region is published by homeserver build test. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 80.187.123.34:28015 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include homeserver build test?

You'll find homeserver build test on these themed lists at Rust Dashboard: Rust build and creative servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on homeserver build test mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp4 (Max players): 4 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): This one runs Carbon for plugins from homeserver build test as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is homeserver build test?

The last sighting of homeserver build test was 11 days 19 hours ago; it is offline right now.

How does homeserver build test rank against other Rust servers?

Ranked #15,159 on the last seven days of player hours, homeserver build test is in the top 70% of all ranked servers.

Wipe days

What is the wipe schedule on homeserver build test?

homeserver build test has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 11 days 19 hours ago.

Rules

What are the rules and settings on homeserver build test?

No gather rate appears in the name of homeserver build test. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. Valve's VAC anti-cheat runs here.

Which map does homeserver build test run?

The game generates the map on homeserver build test, which is procedural.

Connect

How do I join homeserver build test?

The console in Rust opens with F1, and client.connect 80.187.123.34:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp4
Max players 4 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build The game build is 167781.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.