insprd local test
Offline 80.187.121.122:28015 checked 41d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
10% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 36/ 500
- 2 122/ 100
- 3 42/ 225
- 4 21/ 700
- 5 8/ 200
- 6 3/ 1000
Quick answers
from the figures on this pageServer
Is insprd local test online, and how reliable is it?
The server is down at the moment. Its last sighting was 41 days 1 hours ago: insprd local test. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does insprd local test run?
insprd local test runs Rust network protocol 2633 and build 163794, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is insprd local test located?
No region is published by insprd local test. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 80.187.121.122:28015.
Tags
Which Rust Dashboard lists and filters include insprd local test?
The Rust Dashboard lists that carry insprd local test are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on insprd local test mean?
These are the tags insprd local test publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): 10 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is insprd local test?
At the moment insprd local test is offline; it last showed 41 days 1 hours ago.
How does insprd local test rank against other Rust servers?
Ranked #13,355 on the last seven days of player hours, insprd local test is in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on insprd local test?
insprd local test has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 45 days 7 hours ago the current world was made.
Rules
What are the rules and settings on insprd local test?
You will not find a gather rate in the name of insprd local test. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does insprd local test run?
The map is procedural and the game generates it on insprd local test.
Connect
How do I join insprd local test?
The console in Rust opens with F1, and client.connect 80.187.121.122:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.