Rust Dashboard69,238 playing

My Test Server

Offline 80.187.115.40:28015 checked 22d ago

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#14,633

top 65%

7-day average

0

peak –

Last wipe

22d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average
    655/ 700
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    423/ 475
  3. 3
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average
    39/ 250
  4. 4
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average
    48/ 250
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average
    216/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
    114/ 150

Quick answers

from the figures on this page

About

Is My Test Server online, and how reliable is it?

My Test Server is not online right now, and 22 days 4 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 6 October 2026.

Which version of Rust does My Test Server run?

On Windows, My Test Server runs Rust network protocol 2634 and build 166652. Joining needs the same protocol on your side, and Steam handles that update.

Where is My Test Server located?

No region is published by My Test Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 80.187.115.40:28015.

Tags, lists

Which Rust Dashboard lists and filters include My Test Server?

The Rust Dashboard lists that carry My Test Server are: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on My Test Server mean?

The game's server browser reads these tags from My Test Server: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is My Test Server?

The last sighting of My Test Server was 22 days 4 hours ago; it is offline right now.

How does My Test Server rank against other Rust servers?

Ranked #14,633 on the last seven days of player hours, My Test Server is in the top 65% of all ranked servers.

Wipe days

What is the wipe schedule on My Test Server?

My Test Server has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 22 days 14 hours ago.

Settings

What are the rules and settings on My Test Server?

You will not find a gather rate in the name of My Test Server. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map does My Test Server run?

The map is procedural and the game generates it on My Test Server.

How to join

How do I join My Test Server?

Type client.connect 80.187.115.40:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players 10 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.