Rust Dashboard35,785 playing

My Test Server

Offline 80.187.113.254:28015 checked 22d ago

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#13,766

top 61%

7-day average

0

peak –

Last wipe

22d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average
    233/ 250
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average
    16/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average
    20/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    112/ 200
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average
    44/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
    43/ 100

Quick answers

from the figures on this page

Server

Is My Test Server online, and how reliable is it?

My Test Server is not online right now, and 22 days 5 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 5 October 2026.

Which version of Rust does My Test Server run?

On Windows, My Test Server runs Rust network protocol 2634 and build 166652. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is My Test Server located?

There is no region on My Test Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 80.187.113.254:28015.

Tags

Which Rust Dashboard lists and filters include My Test Server?

The Rust Dashboard lists that carry My Test Server are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on My Test Server mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code from My Test Server as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is My Test Server?

At the moment My Test Server is offline; it last showed 22 days 5 hours ago.

How does My Test Server rank against other Rust servers?

Player hours over seven days put My Test Server at #13,766, in the top 61% of all ranked servers.

Wipe schedule

What is the wipe schedule on My Test Server?

Too few wipes are on record for My Test Server to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 22 days 6 hours ago.

Map and rules

What are the rules and settings on My Test Server?

No gather rate appears in the name of My Test Server. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is active.

Which map does My Test Server run?

The map is procedural and the game generates it on My Test Server.

Connect

How do I join My Test Server?

Type client.connect 80.187.113.254:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.