Rust Dashboard39,438 playing

Dackelclub

Offline 80.140.186.220:28015 checked 19d ago

Players now

1of 7
Full
14%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

14% full

Rank

#15,028

top 68%

7-day average

0

peak –

Last wipe

23d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average
    249/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    187/ 225
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    20/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average
    21/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    25/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
    87/ 200

Quick answers

from the figures on this page

Server

Is Dackelclub online, and how reliable is it?

Dackelclub is not online right now, and 19 days 17 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 9 October 2026.

Which version of Rust does Dackelclub run?

Dackelclub runs Rust network protocol 2634 and build 166652, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Dackelclub located?

No region is published by Dackelclub. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 80.140.186.220:28015 is where it lives.

Lists

Which Rust Dashboard lists and filters include Dackelclub?

The Rust Dashboard lists that carry Dackelclub are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Dackelclub mean?

The game's server browser reads these tags from Dackelclub: gmrust (Game mode): Standard Rust survival is the game mode; mp7 (Max players): The server has 7 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is Dackelclub?

At the moment Dackelclub is offline; it last showed 19 days 17 hours ago.

How does Dackelclub rank against other Rust servers?

Ranked #15,028 on the last seven days of player hours, Dackelclub is in the top 68% of all ranked servers.

Wipe days

What is the wipe schedule on Dackelclub?

Too few wipes are on record for Dackelclub to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 23 days 1 hours ago.

Settings

What are the rules and settings on Dackelclub?

You will not find a gather rate in the name of Dackelclub. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map does Dackelclub run?

A procedural map is what Dackelclub runs, generated by the game.

Connect

How do I join Dackelclub?

Type client.connect 80.140.186.220:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp7,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp7
Max players The server has 7 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.