Rust Dashboard31,131 playing

Dackelclub

Offline 80.140.180.140:28015 checked 17d ago

Players now

0of 7
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,124

top 68%

7-day average

0

peak –

Last wipe

22d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average
    145/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    131/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    15/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average
    19/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
    16/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
    46/ 200

Quick answers

from the figures on this page

About

Is Dackelclub online, and how reliable is it?

The server is down at the moment. Its last sighting was 17 days 19 hours ago: Dackelclub. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 11 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Dackelclub run?

On Windows, Dackelclub runs Rust network protocol 2634 and build 166652. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Dackelclub located?

No region tag comes from Dackelclub. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 80.140.180.140:28015.

Lists

Which Rust Dashboard lists and filters include Dackelclub?

The Rust Dashboard lists that carry Dackelclub are: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Dackelclub mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp7 (Max players): 7 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank from Dackelclub as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Dackelclub?

At the moment Dackelclub is offline; it last showed 17 days 19 hours ago.

How does Dackelclub rank against other Rust servers?

Ranked #15,124 on the last seven days of player hours, Dackelclub is in the top 68% of all ranked servers.

Reset times

What is the wipe schedule on Dackelclub?

The record holds too few of Dackelclub's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 22 days 22 hours ago.

Settings

What are the rules and settings on Dackelclub?

No gather rate appears in the name of Dackelclub. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Community. The anti-cheat from Valve, VAC, is active.

Which map does Dackelclub run?

A procedural map is what Dackelclub runs, generated by the game.

Connect

How do I join Dackelclub?

The console in Rust opens with F1, and client.connect 80.140.180.140:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp7,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp7
Max players 7 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.