Rust Dashboard78,222 playing

Local Test Server

Offline 79.186.61.92:28015 checked 42d ago

Players now

0of 2
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,464

no region published

7-day average

0

peak –

Last wipe

45d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
    588/ 675
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    363/ 525
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
    49/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
    40/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average
    130/ 200
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average
    140/ 300

Quick answers

from the figures on this page

About

Is Local Test Server online, and how reliable is it?

Local Test Server is not online right now, and 42 days 23 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Local Test Server run?

Rust network protocol 2633 and build 163794 is running on Local Test Server, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is Local Test Server located?

No region is published by Local Test Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 79.186.61.92:28015 is where it lives.

Lists

Which Rust Dashboard lists and filters include Local Test Server?

The Rust Dashboard lists that carry Local Test Server are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local Test Server mean?

The game's server browser reads these tags from Local Test Server: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp2 (Max players): 2 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is Local Test Server?

At the moment Local Test Server is offline; it last showed 42 days 23 hours ago.

How does Local Test Server rank against other Rust servers?

Ranked #15,464 on the last seven days of player hours, Local Test Server is in the top – of all ranked servers.

Reset times

What is the wipe schedule on Local Test Server?

Too few wipes are on record for Local Test Server to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 45 days 7 hours ago the current world was made.

Settings

What are the rules and settings on Local Test Server?

You will not find a gather rate in the name of Local Test Server. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. It appears in the Community section of the server browser. Valve's VAC anti-cheat does not run here.

Which map does Local Test Server run?

The game generates the map on Local Test Server, which is procedural.

Connect

How do I join Local Test Server?

The console in Rust opens with F1, and client.connect 79.186.61.92:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp2
Max players 2 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.