Rust Dashboard75,561 playing

Local Test Server

Offline 79.186.61.92:28015 checked 44d ago

Players now

0of 2
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

–

score 0

7-day average

0

peak –

Last wipe

44d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average
    656/ 750
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average
    51/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average
    89/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average
    369/ 450
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
    177/ 250
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average
    162/ 250

Quick answers

from the figures on this page

Server

Is Local Test Server online, and how reliable is it?

The server is down at the moment. Its last sighting was 44 days 10 hours ago: Local Test Server. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Local Test Server run?

Rust network protocol 2633 and build 163794 is running on Local Test Server, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is Local Test Server located?

No region is published by Local Test Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 79.186.61.92:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include Local Test Server?

These Rust Dashboard lists include Local Test Server: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local Test Server mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp2 (Max players): It holds 2 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank from Local Test Server as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Local Test Server?

At the moment Local Test Server is offline; it last showed 44 days 10 hours ago.

Reset times

What is the wipe schedule on Local Test Server?

Too few wipes are on record for Local Test Server to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 44 days 10 hours ago.

Map and rules

What are the rules and settings on Local Test Server?

No gather rate appears in the name of Local Test Server. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Community. Valve's VAC anti-cheat does not run here.

Which map does Local Test Server run?

A procedural map is what Local Test Server runs, generated by the game.

Join

How do I join Local Test Server?

Type client.connect 79.186.61.92:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp2
Max players It holds 2 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs163794
Build Build 163794 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.