replays
Offline 79.165.151.88:28015 checked 7d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 09:25 UTC19d ago | 1 | – | running | 0 |
| Thu 24 Sep, 13:21 UTC33d ago | 1 | held half | 13.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 46/ 500
- 2 120/ 100
- 3 51/ 225
- 4 28/ 700
- 5 4/ 200
- 6 9/ 1000
Quick answers
from the figures on this pageAbout
Is replays online, and how reliable is it?
The server is down at the moment. Its last sighting was 7 days 19 hours ago: replays. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 24 September 2026, when Rust Dashboard first saw it.
Which version of Rust does replays run?
Rust network protocol 2634 and build 167058 is running on replays, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.
Where is replays located?
No region tag comes from replays. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 79.165.151.88:28015.
Lists
Which Rust Dashboard lists and filters include replays?
These Rust Dashboard lists include replays: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on replays mean?
These are the tags replays publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167058 (Build): Build 167058 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is replays?
The last sighting of replays was 7 days 19 hours ago; it is offline right now.
How does replays rank against other Rust servers?
Ranked #15,348 on the last seven days of player hours, replays is in the top 70% of all ranked servers.
Reset times
What does wipe day look like on replays?
Its recent wipes averaged a peak of 1 players. Peak crowd on the latest wipe came 0 hours after it began. The crowd held above half that peak until the next wipe in 100% of recent wipes.
What is the wipe schedule on replays?
The record holds too few of replays's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 19 days 18 hours ago.
Rules
What are the rules and settings on replays?
You will not find a gather rate in the name of replays. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does replays run?
The game generates the map on replays, which is procedural.
How to join
How do I join replays?
The console in Rust opens with F1, and client.connect 79.165.151.88:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.