Rust Dashboard62,312 playing

Facepunch AUX4

Online 79.137.98.20:28023 checked 13m ago

Players now

Live
0of ?
In queue
0
Peak, 48 hours
0
Peak, 7 days
–
Tue 12:00Thu 10:00players each hour · 48 hours · UTC

Rank

#15,323

top 69%

7-day average

0

peak –

Last wipe

23d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 11:30 UTC23d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average
    436/ 475
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    384/ 375
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    48/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
    32/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    52/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average
    143/ 200

Quick answers

from the figures on this page

Server

Is Facepunch AUX4 online, and how reliable is it?

Players can join Facepunch AUX4: it is online. The uptime it reports puts its last restart about 22 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Facepunch AUX4 run?

Rust network protocol 2635 and build 168090 is running on Facepunch AUX4, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Facepunch AUX4 located?

No region is published by Facepunch AUX4. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 79.137.98.20:28023 is where it lives.

Does Facepunch AUX4 run smoothly?

Across the last 48 hours the average was 225 fps, with a floor of 184. The world held as many as 118,000 entities, counting buildings, deployables and all the rest. It drew as much as 3,942 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include Facepunch AUX4?

These Rust Dashboard lists include Facepunch AUX4: Official Rust servers. It appears under these filters when you browse the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

Who runs Facepunch AUX4?

Facepunch AUX4 and 124 other servers we track both publish a playrust.com hostname, which points to the same operator in all likelihood.

What do the server tags on Facepunch AUX4 mean?

The browser in the game reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp0 (Max players): It holds 0 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168090 (Build): This one runs game build 168090; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank from Facepunch AUX4 as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is Facepunch AUX4?

Facepunch AUX4 currently reports 0 players. Its average over the last seven days comes to 0 players.

How does Facepunch AUX4 rank against other Rust servers?

Ranked #15,323 on the last seven days of player hours, Facepunch AUX4 is in the top 69% of all ranked servers.

Reset times

What does wipe day look like on Facepunch AUX4?

The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Facepunch AUX4?

Too few wipes are on record for Facepunch AUX4 to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days ago the current world was made.

Settings

What are the rules and settings on Facepunch AUX4?

You will not find a gather rate in the name of Facepunch AUX4. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Rust lists it in the Official tab in game. Valve's VAC anti-cheat runs here.

Which map does Facepunch AUX4 run?

A procedural map of size 4,500 with seed 2147483647 is what Facepunch AUX4 runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join Facepunch AUX4?

The console in Rust opens with F1, and client.connect 79.137.98.20:28023 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168090,ts8

On Rust Dashboard

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp0
Max players It holds 0 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168090
Build This one runs game build 168090.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.