Players now
Live- Full
- 83%
- In queue
- 0
- Peak, 48 hours
- 6
- Peak, 7 days
- 6
83% full
Rank
top 12%
7-day average
peak 6
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:31 UTC26d ago | 3 | – | running | 0 |
| Mon 14 Sep, 11:50 UTC44d ago | 6 | halved by day 10 | 18 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 164/ 250
- 2 142/ 200
- 3 16/ 250
- 4 19/ 250
- 5 14/ 100
- 6 62/ 200
Quick answers
from the figures on this pageServer
Is Facepunch Unsecure online, and how reliable is it?
Players can join Facepunch Unsecure: it is online. Its reported uptime points to a restart roughly 16 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does Facepunch Unsecure run?
Rust network protocol 2635 and build 168909 is running on Facepunch Unsecure, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Facepunch Unsecure located?
No region is published by Facepunch Unsecure. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 79.137.98.20:28021.
Does Facepunch Unsecure run smoothly?
The last 48 hours gave an average of 30 server fps, and it never went under 30. At its highest the count reached 118,951 entities: buildings, deployables and the rest. At its highest, it took 4,395 MB of memory. When fps is low and entities keep piling up, players notice it as lag.
Tags
Which Rust Dashboard lists and filters include Facepunch Unsecure?
You'll find Facepunch Unsecure on these themed lists at Rust Dashboard: Official Rust servers. These filters bring it up on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
Who runs Facepunch Unsecure?
A playrust.com hostname is published by Facepunch Unsecure, and by 124 other servers we track, so one operator most likely runs them all.
What do the server tags on Facepunch Unsecure mean?
The game's server browser reads these tags from Facepunch Unsecure: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp6 (Max players): 6 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is Facepunch Unsecure?
As things stand, 5 players are on Facepunch Unsecure, which holds 6 slots. Its seven-day average is 1 players, and it reached 6 at the highest. Across the last 48 hours, the peak came at 17:00 UTC with an average of 5 players.
How does Facepunch Unsecure rank against other Rust servers?
Ranked #2,562 on the last seven days of player hours, Facepunch Unsecure is in the top 12% of all ranked servers.
Wipe days
What does wipe day look like on Facepunch Unsecure?
Its recent wipes averaged a peak of 4 players. Peak crowd on the latest wipe came 28 hours after it began. The crowd held above half that peak until the next wipe in 0% of recent wipes. In the other cases it dropped below half by day 10.
What is the wipe schedule on Facepunch Unsecure?
The record holds too few of Facepunch Unsecure's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 26 days 18 hours ago.
Settings
What are the rules and settings on Facepunch Unsecure?
The name of Facepunch Unsecure gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. It sits in the Official tab inside Rust. VAC is off: that is Valve's anti-cheat.
Which map does Facepunch Unsecure run?
The game generates the procedural map on Facepunch Unsecure, size 4,500 with seed 6974352. Because size and seed fix the map, a RustMaps view is available from this page.
Connect
How do I join Facepunch Unsecure?
The console in Rust opens with F1, and client.connect 79.137.98.20:28021 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.
