Rust Dashboard44,565 playing

Rust Oblivion - Private Build Server

Offline 79.135.127.30:28015 checked 34d ago

moddedcarbon

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#13,372

top 61%

7-day average

0

peak –

Last wipe

34d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 daysusual gapbetween real wipes
60%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5

The first 48 hours of its last wipes

Thu 24 SepWed 23 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 10:59 UTC34d ago 1 – running 0
Wed 23 Sep, 22:54 UTC35d ago 1 – 0.5 days 0
Thu 17 Sep, 13:35 UTC41d ago 1 halved by day 5 6.4 days 0
Thu 17 Sep, 07:34 UTC41d ago 1 – 0.3 days 0
Wed 16 Sep, 20:19 UTC42d ago 1 – 0.5 days 0
Wed 16 Sep, 09:05 UTC42d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 127/ 999
  2. 2 211/ 999
  3. 3 58/ 150
  4. 4
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
    24/ 100
  5. 5
    AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
    5/ 100
  6. 6 20/ 100

Quick answers

from the figures on this page

Server

Is Rust Oblivion - Private Build Server online, and how reliable is it?

The server is down at the moment. Its last sighting was 34 days 10 hours ago: Rust Oblivion - Private Build Server. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 15 September 2026.

Which version of Rust does Rust Oblivion - Private Build Server run?

Rust network protocol 2633 and build 163794 is running on Rust Oblivion - Private Build Server, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is Rust Oblivion - Private Build Server located?

No region tag comes from Rust Oblivion - Private Build Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 79.135.127.30:28015.

Tags, lists

Which Rust Dashboard lists and filters include Rust Oblivion - Private Build Server?

These Rust Dashboard lists include Rust Oblivion - Private Build Server: Rust build and creative servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Rust Oblivion - Private Build Server mean?

The game's server browser reads these tags from Rust Oblivion - Private Build Server: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): This one runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is Rust Oblivion - Private Build Server?

At the moment Rust Oblivion - Private Build Server is offline; it last showed 34 days 10 hours ago.

How does Rust Oblivion - Private Build Server rank against other Rust servers?

Ranked #13,372 on the last seven days of player hours, Rust Oblivion - Private Build Server is in the top 61% of all ranked servers.

Wipe schedule

What does wipe day look like on Rust Oblivion - Private Build Server?

At their busiest, its recent wipes drew 1 players on average. 1 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 5 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on Rust Oblivion - Private Build Server?

No next wipe can be predicted for Rust Oblivion - Private Build Server, because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 34 days 12 hours ago.

Map and rules

What are the rules and settings on Rust Oblivion - Private Build Server?

You will not find a gather rate in the name of Rust Oblivion - Private Build Server. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins run on it. The anti-cheat from Valve, VAC, is active.

How to join

How do I join Rust Oblivion - Private Build Server?

The console in Rust opens with F1, and client.connect 79.135.127.30:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players The server has 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build This one runs game build 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.