Rust Dashboard42,725 playing

My Rust server | Powered by AMP

Offline 79.116.75.111:28017 checked 25d ago

moddedoxide

Players now

1of 100
Full
1%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

1% full

Rank

#13,917

top 61%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

7d 10h

Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep2 Oct4 Oct7 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

3wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 10hThu 5 Nov, 19:00 UTCFW
  • 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:38 UTC FW27d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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    100/ 500
  2. 2
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    129/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    125/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    46/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
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  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    19/ 1000

Quick answers

from the figures on this page

Server details

Is My Rust server | Powered by AMP online, and how reliable is it?

My Rust server | Powered by AMP is not online right now, and 25 days 16 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 17 September 2026.

Which version of Rust does My Rust server | Powered by AMP run?

My Rust server | Powered by AMP runs Rust network protocol 2634 and build 166494, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is My Rust server | Powered by AMP located?

There is no region on My Rust server | Powered by AMP. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 79.116.75.111:28017.

Tags, lists

Which Rust Dashboard lists and filters include My Rust server | Powered by AMP?

The Rust Dashboard lists that carry My Rust server | Powered by AMP are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on My Rust server | Powered by AMP mean?

The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): This one runs game build 166494; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is My Rust server | Powered by AMP?

At the moment My Rust server | Powered by AMP is offline; it last showed 25 days 16 hours ago.

How does My Rust server | Powered by AMP rank against other Rust servers?

Ranked #13,917 on the last seven days of player hours, My Rust server | Powered by AMP is in the top 61% of all ranked servers.

Wipe schedule

What does wipe day look like on My Rust server | Powered by AMP?

The average busiest point of its recent wipes was 3 players. 1 hours into the latest wipe the crowd peaked.

What is the wipe schedule on My Rust server | Powered by AMP?

The only wipe on My Rust server | Powered by AMP is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world it runs now dates from 27 days 10 hours ago.

Settings

What are the rules and settings on My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does My Rust server | Powered by AMP run?

A procedural map of size 2,500 with seed 1141793122 is what My Rust server | Powered by AMP runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join My Rust server | Powered by AMP?

Type client.connect 79.116.75.111:28017 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp100
Max players The server has 100 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166494
Build This one runs game build 166494.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.