Rust Dashboard62,070 playing

DISOCOIN LOCAL TEST - CUSTOM MAP

Offline 79.116.45.68:28115 checked 6d ago

quad moddedcarbon

Players now

1of 2
Full
50%
In queue
0
Peak, 48 hours
–
Peak, 7 days
1

50% full

Rank

#8,421

top 38%

7-day average

1

peak 1

Last wipe

6d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 38% of all ranked servers, and #445 of the quad servers (top 54%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 22:38 UTC6d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 3/ 60
  2. 2
    Geležinis Miškasquad · 6 on average
    1/ 99
  3. 3
    #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 6 on average
    3/ 80
  4. 4
    Rustoria.co -Us MondaysNA · quad · 5 on average
    0/ 300
  5. 5
    LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average
    2/ 100
  6. 6
    Persona#1 |Для Новичков| х2EU · quad · monthly · 3 on average
    0/ 200

Quick answers

from the figures on this page

Server

Is DISOCOIN LOCAL TEST - CUSTOM MAP online, and how reliable is it?

We last saw DISOCOIN LOCAL TEST - CUSTOM MAP 6 days 2 hours ago. It is offline at the moment. The last 6 full days show 6% uptime, with 8 hours up out of 144. Rust Dashboard logged it for the first time on 21 October 2026.

Which version of Rust does DISOCOIN LOCAL TEST - CUSTOM MAP run?

DISOCOIN LOCAL TEST - CUSTOM MAP runs Rust network protocol 2634 and build 167781, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is DISOCOIN LOCAL TEST - CUSTOM MAP located?

No region tag comes from DISOCOIN LOCAL TEST - CUSTOM MAP. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 79.116.45.68:28115.

Tags

Which Rust Dashboard lists and filters include DISOCOIN LOCAL TEST - CUSTOM MAP?

The Rust Dashboard lists that carry DISOCOIN LOCAL TEST - CUSTOM MAP are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last week.

What do the server tags on DISOCOIN LOCAL TEST - CUSTOM MAP mean?

The game's server browser reads these tags from DISOCOIN LOCAL TEST - CUSTOM MAP: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp2 (Max players): The server has 2 slots; ts4 (Group limit): Teams top out at 4; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): Carbon handles the plugins on this server. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is DISOCOIN LOCAL TEST - CUSTOM MAP?

At the moment DISOCOIN LOCAL TEST - CUSTOM MAP is offline; it last showed 6 days 2 hours ago. Its seven-day average is 1 players, and it reached 1 at the highest.

How does DISOCOIN LOCAL TEST - CUSTOM MAP rank against other Rust servers?

Player hours over seven days put DISOCOIN LOCAL TEST - CUSTOM MAP at #8,421, in the top 38% of all ranked servers. Among servers of the quad type, it sits at #445.

Reset times

What does wipe day look like on DISOCOIN LOCAL TEST - CUSTOM MAP?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on DISOCOIN LOCAL TEST - CUSTOM MAP?

DISOCOIN LOCAL TEST - CUSTOM MAP has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 6 days 23 hours ago.

Map and rules

What are the rules and settings on DISOCOIN LOCAL TEST - CUSTOM MAP?

The name of DISOCOIN LOCAL TEST - CUSTOM MAP gives no gather rate. Teams cap at 4 players (quad). survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Carbon. Valve's VAC anti-cheat runs here.

Which map does DISOCOIN LOCAL TEST - CUSTOM MAP run?

The map is procedural and the game generates it on DISOCOIN LOCAL TEST - CUSTOM MAP.

How to join

How do I join DISOCOIN LOCAL TEST - CUSTOM MAP?

The console in Rust opens with F1, and client.connect 79.116.45.68:28115 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts4,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp2
Max players The server has 2 slots.
ts4
Group limit Teams top out at 4.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.