your_server_name
Offline 79.105.59.204:28015 checked 31d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 71%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 807/ 850
- 2 62/ 250
- 3 119/ 250
- 4 531/ 550
- 5 297/ 325
- 6 232/ 325
Quick answers
from the figures on this pageAbout
Is your_server_name online, and how reliable is it?
your_server_name is not online right now, and 31 days 14 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 23 September 2026.
Which version of Rust does your_server_name run?
your_server_name runs Rust network protocol 2633 and build 165217, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is your_server_name located?
No region is published by your_server_name. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 79.105.59.204:28015 is where it lives.
Tags
Which Rust Dashboard lists and filters include your_server_name?
You'll find your_server_name on these themed lists at Rust Dashboard: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on your_server_name mean?
The game's server browser reads these tags from your_server_name: gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): 5 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs165217 (Build): This one runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is your_server_name?
The last sighting of your_server_name was 31 days 14 hours ago; it is offline right now.
How does your_server_name rank against other Rust servers?
Ranked #16,556 on the last seven days of player hours, your_server_name is in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on your_server_name?
Too few wipes are on record for your_server_name to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 34 days 6 hours ago.
Settings
What are the rules and settings on your_server_name?
No gather rate appears in the name of your_server_name. The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is active.
Which map does your_server_name run?
The game generates the map on your_server_name, which is procedural.
Connect
How do I join your_server_name?
Type client.connect 79.105.59.204:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.